Cybernetic midscreen meterless can be optimized from
112 xx DB1, B231+3 (26%) to 112 xx DB1, B23 xx BF3 (27%)
B23 xx DB1, B231+3 (24%) to B23 xx DB1, B23 xx BF3 (26%)
F4 xx DB1, B231+3 (22%) to F4 xx DB1, B23 xx BF3 (24%)
Corner meterless
112 xx DB1, B312, 32, B1, B131+3 (36%)
112 xx DB1, B312, B312, 112 xx DB3/DB2 (40%)
112 xx DB1, B312, B312, 112 xx BF3 (41%)
Midscreen one bar needs to be changed
112 xx DB1, B232+4MB, Dash, NJP, 11, B1
21+3 is wrong, it's B131+3
B23 xx DB1, B232+4EX, Dash, NJP, 11, B1
21+3
F4 xx DB1, B232+4EX, Dash, NJP, 11, B1
21+3
Corner one bar
112 xx DB1, B312, 32, B132+4EX, NJP, B231+3 (40%)
112 xx DB1, B312, 32, B132+4EX, NJP, B1, B131+3 (42%)
112 xx DB1, B312, B312, B132+4MB, NJP, B231+3 (43%)
112 xx DB1, B312, B312, 112 xx DF2EX, 112 xx DB2 (45%)
Midscreen one bar
112 xx DB1, B232+4MB, Dash, NJP, Walk, B1, B1, B231+3, B131+3 ender is actually probably easier and still does 35%
B13 xx DB1, B232+4MB, Dash, NJP, JI2, run cancel, B1, B1, B13~BF3 (32%)
B31 xx DB1, B232+4MB, Dash, NJP, JI2, run cancel, B1, B1, B131+3 (32%)
B31 xx DB1, B232+4MB, Dash, NJP, JI2, run cancel, B1, B1, B13 xx BF3 (33%)
3 bars, a corner and a shitload of swag + brutality potential
112 xx DB1, 32, 32 xx DF2EX, DF2EX, DF2EX, throw (35%)
112 xx DB1, B312, 1 xx DF2EX, DF2EX, DF2EX, throw (36%)
Fullscreen
- DF2EX, Run, B232+4EX, 112 xx DB2 (26%) (MrInsaynne)
I believe if you look
here you'll find I found that conversion possibility first
but I had a different combo that I'll post here:
DF2EX, run cancel xx B232+4MB, dash, NJP, B231+3 or D2 (26%)