How is the fact that a safe pressure string can't hit confirm a bug? It's safe on block, so why not just use it as it is, and add a special sometimes for a mixup, not everything can be a perfect combo starter...When you do a F3 into a ji2 sometimes the game randomly drops the input. You have to delay the ji2 otherwise your character just jumps at the opponent and no air 2 comes out. This bug causes dropped combos.
Another issue I've noticd is hitconfirming with some characters is impossible. For example Green Arrow. His B13 string. I dont use it even though its safe on block because I cant hit confirm it into any special. For example, I input B13 and when the 3 visually hits, I buffer his BF3 (stinger) or any special for that matter and it doesn't come out. The window is too small, so what this means is that you have to dial the whole thing special included before hitconfirming. This dumb mechanic forces you to commit which can get you blown up. I've noticed it with other characters as well.
Has anyone noticed the lack of partial strings with certain characters? I don't know if it is supposed to work this way, or if this is a specific bug, but it is very wierd.NOTE: This is not for balance complaints, character complaints, or nerf/buff suggestions. This thread is for legitimate bugs and issues, and minor suggestions for the overall game experience (UI, menus, etc).
I will update the OP to keep track of any serious glitches that are raised, or minor issues that affect that user experience. Post here if you discover anything, starting tonight.
The List:
-Frame data is incorrect for specials with multiple hits - Verified
-Frame data may also be incorrect for certain other moves - To be fixed over time by priority
-When a player quits a match, his opponent receives a loss - To be fixed soon in patch
(NEW)-Disappearing weapons: http://testyourmight.com/threads/random-glitch-disappearing-weapons.30147/
(NEW)-The first input after a blocked jump-in is often dropped
(NEW)-Players are unable to view their own Hero card
(NEW)-Can't escape Green Arrow's super after recovering from a freeze arrow
(NEW)-Cyborg Grappling Hook input is very inconsistent, especially on pad (even moreso on PS3 pad)
-No way to skip absent players in KotH/Survivor
-Training mode does not save the training options - Suggestion
-Cannot rematch after an online Player Match without going back to character select - Suggestion, may not be possible due to engine
-Cannot be a dedicated spectator in KotH (this is important for streaming)
colt you may likely be aware of these, but I'm tagging you just in case.
Yup, Deathstroke is a monster with his trait active.CrimsonShadow I as in practice as Shazam vr DeathStroke, and while DS trait is active all of his guns are Unduckable
You can't crouch under his regular high pistols all tho its miles above Shazam. Is this the intended effect?
Wow -- does this happen for everyone? coltIn online, during d1 xx DF special inputs,the game will desync. Pretty major.
Happens for meWow -- does this happen for everyone? colt