An enormous topic, but one that has implications for all of us. We've all watched the genre evolve bit by bit. In each generation, FGs take steps in one direction or the other, with the current 'hot' trend being 3d-rendered 2d-style games. But our current slate of franchise iterations won't last forever, so what's next?
In one way or another, I've been around fighting games since the beginning. I've watched them go from simple movesets, to pre-planned combos, to 'super' bars and enhanced specials.. Saw the addition of double jumps, parrys, complex juggles, team assists.. etc. By 2014, we've seen all kinds of mechanics in play, from puppet/pet systems, X-factor, character traits and interactibles, red focus.. Things that were once considered niche or anime-only mechanics have found their way into mainstream games.
SF4 was a major revitalization of both a game franchise and the fighting game community as a whole. It's pretty impressive that one game had the power to interest so many new people in being a part of this experience.
So where are fighting games headed next? What's in our future? When the next iterations roll around (SF5, etc.) what are we in store for? What would take things to the next level, and what bold moves will game devs make to try to push the frontiers?
Curious to know what everything thinks -- where do we go from here?
In one way or another, I've been around fighting games since the beginning. I've watched them go from simple movesets, to pre-planned combos, to 'super' bars and enhanced specials.. Saw the addition of double jumps, parrys, complex juggles, team assists.. etc. By 2014, we've seen all kinds of mechanics in play, from puppet/pet systems, X-factor, character traits and interactibles, red focus.. Things that were once considered niche or anime-only mechanics have found their way into mainstream games.
SF4 was a major revitalization of both a game franchise and the fighting game community as a whole. It's pretty impressive that one game had the power to interest so many new people in being a part of this experience.
So where are fighting games headed next? What's in our future? When the next iterations roll around (SF5, etc.) what are we in store for? What would take things to the next level, and what bold moves will game devs make to try to push the frontiers?
Curious to know what everything thinks -- where do we go from here?