no , it didnt. you could play it offensive or defensive on all levels and could "succeed"...
You can play any Tekken game defensively or offensively. The question is, which gameplay style has generally been stronger in previous Tekken games? This question has an incredibly easy answer, yet the irony is that many of the most broken characters in Tekken history do not even have the best offensive tools in their respective games. For example, Tekken 4 Steve barely has any low attacks that players nowadays are familiar with. However, Tekken 4 lacks the "crush system" (i.e., a generic d+4 does not beat a jab) while any attack that cancels into Flicker has no recovery frames on whiff. Can you imagine how broken quick hook (modern b+1~b but d+1~b in Tekken 4) is? The character is essentially unapproachable. The defensive on 1,2,1~b and quick hook is godly. Tekken Tag 1 Heihachi, who has a special mid-hitting EWGF, is broken defensively for similar reasons. I could name various other examples. Obviously, Tekken 7's defense is not on the same terms as Tekken Tag 1's or Tekken 4's, but high level players generally agree that the game's meta revolves around movement, counter hits, and low parries.
Namco releases Tekken 8 in which offense seems stronger than defense for the very first time and people are losing their minds. In spite of the complaining and hyperbole, tournament numbers seem unaffected. Tekken 8 is presently leading Combo Breaker in registration numbers.