On anything other than a very small scale, almost definitely not.
In games like Smash (and many 'traditional' FG series like Street Fighter as well tbh), there are a fair few game mechanics that don't carry over to the sequels, and that means that there are still parts of their metagame to explore even when the sequel comes out. That's one reason why Melee is still popular to this day.
Tekken, by contrast, generally takes the previous game wholesale, and simply builds upon it. Games like Tekken 3 seemed amazing at the time, but if you play it now, it'll just feel like a highly watered down, poorly balanced version of Tekken 7 (or even Tekken 6!) Tekken 4 is a notable exception to this, but thanks to ridiculous wall infinites and exceedingly poor balance, the vast majority of Tekken players have no desire to revisit that game.
That said, I can see TTT2 remaining popular until long after Tekken 7 has had a console release, simply because of its enormous cast, the vast metagame surrounding the tag mechanics and tag combos, and not to mention bound which won't be returning (for better or worse) - that game could probably keep you preoccupied for over half a decade if you were dedicated enough to it.