DanCock
Cock Master!!
i feel dumb. i literally went through the whole moves list and some how over looked it. doh!! thanks!Its still there i think its u/b 1 and she has a new move in b1 4
i feel dumb. i literally went through the whole moves list and some how over looked it. doh!! thanks!Its still there i think its u/b 1 and she has a new move in b1 4
lol @ the sfv ken cosplay. It would be funny if they gave her Jin's old magic 4 with the crumple.Saw the parrys and the fast launching low but it looks like a counter hit launch. Still good it looks fast but she looks like she has alot if frame traps.
Sweet SFV ken cosplay as well lol.
Bro quit playing we all know you have been secretly waiting for this character to dive back into Tekken 7. All that lore and interesting back story behind her...no fighting game has anything like that.Enjoy...
She won’t even get to do anything. The King of the Iron Fist tournament got cancelled and Heihachi got bodied (literally) during that shitty Story Mode. The Reporter would’ve been a better candidate to be DLC.This bitch is wackkkkkk
Shit, I got exposed.Bro quit playing we all know you have been secretly waiting for this character to dive back into Tekken 7. All that lore and interesting back story behind her...no fighting game has anything like that.
is there a patch? I saw a big download but no notesBruh, the nerfs on my nigga Steve, Fahk and Julia are just too thirsty
https://media-center.bandainamcoent.eu/games/tekken/tekken-7/t7_S4_410_Adjustmentlist.pdfis there a patch? I saw a big download but no notes
Namco is making high execution characters like Steve worse.Bruh, the nerfs on my nigga Steve, Fahk and Julia are just too thirsty
sorry bro but fuck fahkumram. I haven't even seen the notes yet but that character can be throw in a dumpster and I wouldnt care. His design was too hard for them to balance apparently, they should have just thrown him in the toilet and brought back bruce. Edit: after reading the patch notes I wonder #1 if the Leroy change to hermit low parry now parries unblockables? #2 The explanation why they changed steve kinda made me laugh. "This string high feint high and mid feint high was too hard to mash inbetween like an idiot instead of low profiling the second hit. No need to worry anymore....if steve does these strings now you can patiently wait and just punch him in the face after" Is what I read.Namco is making high execution characters like Steve worse.
Fahkumram has been overnormalized.
Julia will probably be OK.
Overall garbage patch that makes the game less fun to play.
Too hard when you are as incompetent as Namco's "balance" team.His design was too hard for them to balance apparently...
Damn I just noticed they also nerfed the crouch cancel frame advantage off flicker. And df2 tracking is gone. I mean I think steve will still be ok but we will see. The 3 frame nerf to blocking after whiffed b1 I don't honestly think is too big a deal. The hit box on that shit is huge. Whiffing rarely happens and if it does you probably deserve to eat at least a 10 frame punish.Too hard when you are as incompetent as Namco's "balance" team.
You can now duck and whiff punish with while standing launchers, which used to be impossible before.3 frame nerf to blocking after whiffed b1 I don't honestly think is too big a deal.
Your right I didnt think of that. Ok that sucks.You can now duck and whiff punish with while standing launchers, which used to be impossible before.
When you could do so in previous iterations, the character was mid tier or worse.