Trauma_and_Pain
Filthy Casual
Doomsday. Just saying.I'd like a grappling Kryptonian if I could get one.
Doomsday. Just saying.I'd like a grappling Kryptonian if I could get one.
It's probably because once you've seen the Super so many times it becomes boring to wait for the cut-scene to finish. The button inputs for extra damage give the aggressor something to do and the victim something to pay attention to. If the aggressor misses some damage you may be able to survive an otherwise deadly situation.NRS damage scaling is never correct. Not till month 2 anyways. No reason to get used to that 42%. Its part of a "super" extension. Boon said there is a combination of buttons that can make the supers do more damage before the animation is over. This was my problem with the fist game. Completely unbalanced. Why add a feature like that??? smh
When your feeling saggy
people react to her teleport all the time against me. now atrocitus' blood puddle...thats something you cant react to lolFuck the ex teleport. That shit is a unreactable mix up online. It has no point
Still dumb, overhead teleport is just stupidpeople react to her teleport all the time against me. now atrocitus' blood puddle...thats something you cant react to lol
112 has a gap,b12 has a gap,any string into lasers has a gap(that u can poke out of),ice breath is death on block unless u spend a bar which she needs pretty much all the time because she has the worst damage out of everyone. I think her lasers are annoyingly good, but her pressure is overrated as shit. Supergirl is not as broken as you are trying to make it seemLets be real for a second here, Supergirl is leagues better than everyone else in the beta as far as tools go.
Sure, she might not have Superman's damage, but NRS gave her everything but the kitchen sink so as long as she is played well she is always crazy.
She could outzone everyone for free.
Her counter zoning is the best in the game.
Her +frame pressure is absolutely ridiculous.
Her air dash is amazing.
Her strings + lasers make her a footsie monster.
But better than all that is her D1... it's a fking low...
So not only does she have great far reaching strings and good opportunities to open people but consistently, but the gift of better back walk speed in Injustice 2 is dangerous against a character who's fastest move catches holding back. AND SHE COULD FULL COMBO FROM IT.
I've been saying that a proper nerf for her is giving her the ability to just use 2 lasers as her trait before it needs refreshing but even if they did that, I can almost assure you that this character will always be a contender because her toolset is just crazy.
its not that bad its very punishable, reactable, and costs a bar to do. its a low slower than scorpions in injustice 1 and not meterless and safe like martians lolStill dumb, overhead teleport is just stupid
Martian man hunter with a safe overhead teleport into 40% should not be a standard of balanceits not that bad its very punishable, reactable, and costs a bar to do. its a low slower than scorpions in injustice 1 and not meterless and safe like martians lol
i agree it was ridiculous and horribly unbalanced. im just saying hers is nowhere near as bad as his wasMartian man hunter with a safe overhead teleport into 40% should not be a standard of balance
Martian man hunter with a safe overhead teleport into 40% should not be a standard of balance
She's not broken.112 has a gap,b12 has a gap,any string into lasers has a gap(that u can poke out of),ice breath is death on block unless u spend a bar which she needs pretty much all the time because she has the worst damage out of everyone. I think her lasers are annoyingly good, but her pressure is overrated as shit. Supergirl is not as broken as you are trying to make it seem
For a moron or two like yourself to realize that overhead teleports are dumbYou can react to it what more do you want ?
Yes but you are justifying a property of a move by comparing it to something much more broken. Is Chicago's gun crime not a problem because Detroit is worse?i agree it was ridiculous and horribly unbalanced. im just saying hers is nowhere near as bad as his was
Y is it dumb If it's super reactable and punishable stop being a babyFor a moron or two like yourself to realize that overhead teleports are dumb
I can't compare those two because I don't have adequate knowledge of sfv as You probably do. But honestly getting in on supergirl isnt that hard. If you are having trouble with her good luck against deadshot. Her lasers are limited. They are fast and recover insanely fast but if you walk her to the corner which I've done pretty well against good supergirls you can take control. She can't just sit there and walk back all game she'll eventually have to hit you and when she does she will do like 24% for a bar more often than not at least mid screen barring she doesn't use ex teleport as an opener. Not once did I feel helpless against dragon,tak,gazer, or any other good supergirl out there. Playing against her as atro,bat,super is party town because once they touch her once half her life is gone so if she sits fullscreen while at that disadvantage then jokes on her because you can just suck the lasers and punish any teleport on reactionShe's not broken.
But don't underestimate the combination of all her tools even if they aren't inescapable. She dictates the pace of the battle if she just walks backward the entire game. It's her control that makes her the best imo. You have to take major risks walking at her and entering her footsie range while she holds all the cards. I could already predict that some characters are only going to have very limited options to get in on her outside of jumping and dashing in.
Chun Li in SF5 season1 had tons of gaps in her pressure, but what made her unquestionably the best in the game and on a tier of her own by most top players in the world, was the fact that she dictated the pace of the match from all ranges. If she was in mid range you had to battle to get close and when you got close you were still going to play her game because of her amazingly fast and good normals.
Chun Li in SF5 season1 is actually a fantastic way of explaining why Supergirl is amazing atm.
Lets get this straight, she isn't broken in anyway that is game breaking like other former amazing NRS characters. She could still be beaten.
But at the highest level, in this more honest game and in the right hands, Supergirl will literally be dominate just like Chun Li was.
They ended up nerfing Chun in season2 and the top players that use her are still doing incredible. I feel like slight nerfs to not just Supergirl's lasers will be positive for the game's future in the long run. I just don't want to see 4 Supergirl's in the game's first EVO.
Well if it's so reactable then surely you wouldn't mind if it became a mid. If you actually read my posts instead of going on a witch hunt for anybody that dares to point out the problems with super girl you would see that I said it's not reactable online. Why don't you argue your point instead of calling me a baby.Y is it dumb If it's super reactable and punishable stop being a baby
It's not that getting in on her is hard, it's that she is controlling the pace better than a projectile character can because of the combination of her D1, lasers, and far reaching normals.I can't compare those two because I don't have adequate knowledge of sfv as You probably do. But honestly getting in on supergirl isnt that hard. If you are having trouble with her good luck against deadshot. Her lasers are limited. They are fast and recover insanely fast but if you walk her to the corner which I've done pretty well against good supergirls you can take control. She can't just sit there and walk back all game she'll eventually have to hit you and when she does she will do like 24% for a bar more often than not at least mid screen barring she doesn't use ex teleport as an opener. Not once did I feel helpless against dragon,tak,gazer, or any other good supergirl out there. Playing against her as atro,bat,super is party town because once they touch her once half her life is gone so if she sits fullscreen while at that disadvantage then jokes on her because you can just suck the lasers and punish any teleport on reaction
I played online it was reactable stop being a Baby also I wouldn't mind but why change something that doesn't need to be changed just to accommodate you stop being a babyWell if it's so reactable then surely you wouldn't mind if it became a mid. If you actually read my posts instead of going on a witch hunt for anybody that dares to point out the problems with super girl you would see that I said it's not reactable online. Why don't you argue your point instead of calling me a baby.
Wow way to argue your point. If you want to just hurl insults at me then I suggest you kindly go fuck yourselfI played online it was reactable stop being a Baby also I wouldn't mind but why change something that doesn't need to be changed just to accommodate you stop being a baby