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Suggestions before balance patch as of 07/30

Zatoichi

Fabulous Goofball
Bane's charge is maybe the worst special in the game. 100% avoidable and punishable by almost every character in the game. If you get hit by this youre an idiot.
Level 1 venom charge will destroy all of Doomsday's Special Moves, and destroys a lot of wakeup attacks, Level 3 Venom charge can knock some characters out of their Supers, and can destroy players that are carelessly zoning.

MBB3 gets you blown up
Only if the Bane player is using Level three venom charge.
 

Lex Luthor II

Lord of Lightning
a superman actually hasn't even tried to keep doing it against me lol, they normally just backdash or something.
Aren't you at like max range of f2 after the breath because of its pushback so you could walk back slightly and whiff punish or neutral jump the f2 or something
As long as you time it right, if you mess it up theres 40% gone. Still though, you backdash, and the 2 will wiff but likely the 3 will hit, and if you block you'll be in the same blocked 3,breath ender setup from hell.
 

afrozilla86

Apprentice
Idk, 26 startup for ground, 38 for straight?

Maybe it's just me being GL, but then again...there's Harley, Joker, DS, Sinestro, Cyborg, Zod, staff NW, WW in range of her projectiles, Aquaman, Batgirl, Adam...capable of hitting him out of lasers reliably before his laser hits.

Like...is anyone thinking about the actual properties of the lasers outside of damage and frame advantage...?
The laser can be beat on reaction with an oa rocket, but if you duck even one laser, the most g.l or all the other characters you named can do to his laser is trade, and it does either 11% or 15% with trait. Superman wins trade with every projectile in the game. But the lasers give him about 1.7bars of meter by the time you get back in so that is what people complain about more.