Aidan
The Marvelous Meter Man
This is a continuation of my Meter Building project for all of the characters. I am well aware the Sentry_Gun, but this is slightly more in-depth and for the sake of completion I am doing it. This data gives you the basic tools for perfecting your meter game, so that's why there are only basic combos and specials. For block strings or more advanced combos you need to do the math yourself. Check out the General Meter Building Data Information.
For All blocked normals and specials, they all build 8.996212121% (for simplicity 8.996%) of meter per hit. So if you hit someone with 114 on block you build 26.988% because they were hit by 3 normals.
For blocked specials, you build meter on the initial use of the special and the extra meter because it was blocked. For example, if you use Baton Sweep you build the initial 5.989% of meter, but if it hits a blocking opponent then you add 8.996% which results in 14.985% of meter build.
This applies to all characters so Liu Kang or Shang Tsung for example build the same 8.996% on block.
There is no initial gain from EX attacks.
You also build meter by taking damage.
It takes 48% damage to build one bar.
This general information will tell you specifically how much build by the amount of damage you take.
You don't build meter when taking block chip damage.
Now for Stryker's data:
Baton Sweep
Hit or Whiffed Baton Sweep - 5.989%, takes 16.69 for 1 bar
Blocked Baton Sweep - 14.985%, takes 6.67 for 1 bar
Blocked EX Baton Sweep - 17.992%, takes 5.55 for 1 bar
Grenade Toss (High, Low)
Hit or Whiffed Grenade Toss - 3.725%, takes 26.83 for 1 bar
Blocked Grenade Toss - 12.722%, takes 7.86 for 1 bar
Blocked EX Grenade Toss - 8.996% or 17.992% depending on how many grenades are blocked, takes 11.11 or 5.55 for 1 bar depending on how many are blocked.
Gun Shot
Whiffed or Hit Gun Shot - 3.725%, takes 26.83 for 1 bar
Blocked Gun Shot - 21.718%, takes 4.6 for 1 bar
Blocked EX Gun Shot - 35.984%, takes 2.77 for 1 bar
Roll Toss
Hit or Whiffed Roll Toss - 5.989%, takes 16.69 for 1 bar
Blocked Roll Toss - 14.985%, takes 6.67 for 1 bar
Blocked EX Roll Toss - 8.996%, takes 11.11 for 1 bar
Blocked Normals
Single hit normals (1, 2, 3, b4, etc.) - 8.996%, takes 11.11 for 1 bar
b2 - 26.988%, takes 3.7 for 1 bar
12 - 17.992%, takes 5.55 for 1 bar
114 - 26.988%, takes 3.7 for 1 bar
b122 - 26.988%, takes 3.7 for 1 bar
232 - 26.988%, takes 3.7 for 1 bar
b21 - 35.984%, takes 2.77 for 1 bar
b2f2 - 35.984%, takes 2.77 for 1 bar
b2b4 - 35.984%, takes 2.77 for 1 bar
b32 - 17.992%, takes 5.55 for 1 bar
Opponent Meter Building on Hit
Basic Attacks
1 - 6.291%, takes 15.89 for 1 bar
2- 10.52%, takes 9.5 for 1 bar
3 - 14.708%, takes 6.8 for 1 bar
4- 18.958%, takes 5.27 for 1 bar
d1 - 4.187%, takes 23.88 for 1 bar
d2 - 25.25%, takes 3.96 for 1 bar
d3 - 1.041%, takes 96 for 1 bar
d4 - 6.291%, takes 15.89 for 1 bar
Jump In Punch - 8.437%, takes 11.86 for 1 bar
Neutral Jump Punch - 10.52%, takes 9.5 for 1 bar
Jump In Kick - 14.708%, takes 6.8 for 1 bar
Neutral Jump Kick - 10.52%, takes 9.5 for 1 bar
b1 - 6.291%, takes 15.89 for 1 bar
b2 - 14.104%, takes 7.09 for 1 bar
f2 - 10.52%, takes 9.5 for 1 bar
b3 - 6.291%, takes 15.89 for 1 bar
b4 - 14.708%, takes 6.8 for 1 bar
Throw - 25.25%, takes 3.96 for 1 bar
Kombo Attacks
12 - 20.312%, takes 4.92 for 1 bar
11 - 10.312%, takes 9.69 for 1 bar
114 - 23.604%, takes 4.23 for 1 bar
b12 - 12.312%, takes 8.12 for 1 bar
b122 - 21.612%, takes 4.58 for 1 bar
23 - 16.52%, takes 6.05 for 1 bar
232 - 33.604%, takes 2.97 for 1 bar
b21 - 33.958%, takes 2.94 for 1 bar
b2f2 - 26.708%, takes 3.74 for 1 bar
b2b4 - 30.375%, takes 3.29 for 1 bar
b32 - 28.52%, takes 3.5 for 1 bar
Specials(Corner implies touching)
Baton Sweep - 18.958%, takes 5.27 for 1 bar
Baton Sweep - 29.458%, takes 3.39 for 1 bar
Grenade Toss - 18.958%, takes 5.27 for 1 bar
Grenade Toss (1 hit) - 14.708%, takes 6.8 for 1 bar
Grenade Toss (2 hit) - 29.437%, takes 3.39 for 1 bar
Gun Shot - 14.291%, takes 6.99 for 1 bar
Gun Shot - 17.416%, takes 5.74 for 1 bar
Roll Toss - 25.25%, takes 3.96 for 1 bar
Roll Toss - 33.645%, takes 2.97 for 1 bar
-Ray
Busted - 79.791%, takes 1.37 for 1 bar
Note: When it says "takes 5.55 for 1 bar" for example, this is an EXACT measurement to fill your bar up to EXACTLY 100%. 6 of these blocked attacks will give you 105% or 110%, but for the sake of depth the decimals are included.
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