I agree with this most of the time, and depending on which aspect of the game you're criticizing. If you wanna talk about basic mechanics, the gameplay loop, customization, etc you can talk about that whenever. But some games it's important to finish the entire thing before discussing the overall quality, especially if it's a narrative heavy game. Or a game like Elden Ring, which has an end game that really falls off compared to the first sections, and people were saying it was the greatest game of all time without finishing it and seeing the flaws.Requiring someone to spend 10+ hours in order to qualify for criticizing a game is the dumbest take of modern internet discourse. Like what you like, but don't impose your bubble on others.
That is fine and reasonable, but it's not a basis for dismissing all criticism. The problem with treating some games (like Bethesda games) this way is that it's a floating goal post what is considered "enough" narrative or content to have experienced, since it's more of a flat space in terms of content you can access. I'd say the core gameplay is a very good aspect to look at in order to evaluate their games. If it bores you then it's going to be a rough ride.I agree with this most of the time, and depending on which aspect of the game you're criticizing. If you wanna talk about basic mechanics, the gameplay loop, customization, etc you can talk about that whenever. But some games it's important to finish the entire thing before discussing the overall quality, especially if it's a narrative heavy game. Or a game like Elden Ring, which has an end game that really falls off compared to the first sections, and people were saying it was the greatest game of all time without finishing it and seeing the flaws.
Yes that’s 100% fair. It’s like a TV show where “it gets really good in season 3”. Like I’m all for a slow burn but there’s limits.That is fine and reasonable, but it's not a basis for dismissing all criticism. The problem with treating some games (like Bethesda games) this way is that it's a floating goal post what is considered "enough" narrative or content to have experienced, since it's more of a flat space in terms of content you can access. I'd say the core gameplay is a very good aspect to look at in order to evaluate their games. If it bores you then it's going to be a rough ride.
it is the opposite of dumb to take appropriate time to measure things.Requiring someone to spend 10+ hours in order to qualify for criticizing a game is the dumbest take of modern internet discourse. Like what you like, but don't impose your bubble on others.
No Man's Sky is a completely different genre of game. People got the impression Starfield would be a space exploration game like it, but that was never the case. It was always an RPG proper, set in space.I know it was dogshit on release (I know because I pre-ordered it), but No Man's Sky just seems so superior to Starfield. I don't know. I'm going to play some more Starfield tonight. Maybe I have to push through the boring stuff or something. It's definitely not grabbing me so far, though.
Which frankly is for the better.No Man's Sky is a completely different genre of game. People got the impression Starfield would be a space exploration game like it, but that was never the case. It was always an RPG proper, set in space.
No one's stopping anyone from doing that. You completely missed my point. I don't wish to derail the thread though, so I'll say I'm glad you enjoy the game.it is the opposite of dumb to take appropriate time to measure things.
Someone actually made a video about this funnily enough. About No Man’s Sky vs Starfield and essentially how much No Man’s Sky has changed.I know it was dogshit on release (I know because I pre-ordered it), but No Man's Sky just seems so superior to Starfield. I don't know. I'm going to play some more Starfield tonight. Maybe I have to push through the boring stuff or something. It's definitely not grabbing me so far, though.
valuing an informed opinion over a less informed one has nothing to do with a forcing a bubble on anyone, but reality. thats not just concerning video games, but also way more existential topics. you can dislike the game for whatever reason, maybe for not having mitsubishi skyline and master chief in it, but please don't act as if "i don't like it" is equal to a thorough assessment of the devs intentions and the degree of success of their realization in a game. the former is a private opinion you are entitled to, the latter is what a "review" should be.No one's stopping anyone from doing that. You completely missed my point. I don't wish to derail the thread though, so I'll say I'm glad you enjoy the game.
I've never played it, but I do know it was vastly improved over it's poor launch.Someone actually made a video about this funnily enough. About No Man’s Sky vs Starfield and essentially how much No Man’s Sky has changed.
the corpo branch is pretty traditionally evil in a Burke from Aliens kinda way. Mix that in with a corrupt ranger (Space Cowboy Cop) and you have a pretty good lawful evil character.Does this game have an evil or at least neutral faction that isn't just comically evil? Understandable motivation, etc
feel free to do soSomeone should tweet this to Boon
I don't have a Twitter account.feel free to do so
If I was flying through space and landing on planets just to smash people with Shao Kahn, Starfield would be game of the year.IMO i think that.....We Need Mortal Field , MK + Star field probably would give us sooooooooo much fun , PLS ED PLS NRS