Johnny2d
Xbl: Johnny2Die
I think Spinal's throw game might be the best thing he has going for him. From a backthrow then groundskull then teleport, the guessing situation is so highly in Spinal's favor. You can time it so the skull is centered right below them as they wakeup, while you are teleporting. They have to guess did he do the fireball earlier or later so at what time will it connect, then did he teleport early or late so will I have to block away or towards to block the skull, then they have to guess will he do behind teleport or in front teleport? If they are trying to do a wakeup attack your teleport reverses their inputs. Or... you don't need to teleport, you can do a b+hp overhead to make them block the skull low, then the high overhead.
His forward throw gets you a similar situation with overhead skull although I like the backthrow version low skull better as of right now. Forward throw may be the better go to to get them in the corner so probably worth it.
Some of the trouble people have with Spinal is that he needs skulls to set stuff up. Well, throw gives you a skull so no matter what, if you get a throw, you get a super messed up setup, and if your setup worked, you'll end your combo with multiple skulls at your disposal to get yourself more shenanigans.
Spinal gets mad stuff from his throw, with no negatives. Sorry if this has been covered anywhere else, I just love the character and thought I would share my thoughts on his throw, which in my opinion is his best tool.
His forward throw gets you a similar situation with overhead skull although I like the backthrow version low skull better as of right now. Forward throw may be the better go to to get them in the corner so probably worth it.
Some of the trouble people have with Spinal is that he needs skulls to set stuff up. Well, throw gives you a skull so no matter what, if you get a throw, you get a super messed up setup, and if your setup worked, you'll end your combo with multiple skulls at your disposal to get yourself more shenanigans.
Spinal gets mad stuff from his throw, with no negatives. Sorry if this has been covered anywhere else, I just love the character and thought I would share my thoughts on his throw, which in my opinion is his best tool.