Konqrr
MK11 Kabal = MK9 Kitana
Somberness, how many frames of recovery does Sonya have on a whiffed Dive Kick when she lands before she can block? Is it instant like Mileena's roll?
I always love your sigsDoes her overhead F4 or MS B4/sweep give adv?
Perfect 10 frame dive kick: 32 frame duration with 17 recovery frames on the ground.Somberness, how many frames of recovery does Sonya have on a whiffed Dive Kick when she lands before she can block? Is it instant like Mileena's roll?
She has no safe options off of it on blockWow i didnt realize that sonyas standing 4 is 10 frames. I am going to have to start using that.
Ehh that sucks. i still may use it to try to check opponents trying to duck my strings. catch them trying to poke out of a frame trap (maybe a hit down poke) and 4xxcartwheel. May also be able to 4xxmsxxback dash and whiff punish something with a d4. Its something that may be worthwhileShe has no safe options off of it on block
The best thing I have found is to mix in 4 ex cw so your opponent will be on their toes in regard to trying to interrupt and punish.Ehh that sucks. i still may use it to try to check opponents trying to duck my strings. catch them trying to poke out of a frame trap (maybe a hit down poke) and 4xxcartwheel. May also be able to 4xxmsxxback dash and whiff punish something with a d4. Its something that may be worthwhile
Yeah that was the other thing I was thinkingThe best thing I have found is to mix in 4 ex cw so your opponent will be on their toes in regard to trying to interrupt and punish.
If there was a gap I would have listed it.F+1 - 15, 32 second hit | 25, 42 second hit - 17 frames gap? Somberness any REAL gap here?
SombernessSo let me see if I got this right...
In order to succesfuly connect the AirDrop after a F22xxMS, it must be done PERFECTLY?
F22 has 31 frames of advantage on hit, Military Stance's first "cancelable" frame is its 21st, and the fastest AirDrop's first active frame (already incluiding the forward jump frames) is its 10th.
So... 31-21-10=0. Am I doing this right? lol
Yes.So let me see if I got this right...
In order to succesfuly connect the AirDrop after a F22xxMS, it must be done PERFECTLY?
F22 has 31 frames of advantage on hit, Military Stance's first "cancelable" frame is its 21st, and the fastest AirDrop's first active frame (already incluiding the forward jump frames) is its 10th.
So... 31-21-10=0. Am I doing this right? lol
Good Lord...Yes.
I've always head that they're both -3Somberness
I was wondering if you could do me a huge favour and double-check the block advantage frames on Kartwheel/EX Kartwheel? I could have sworn that I was told back in 2011 that the EX was +3 on block. Aside from that, I was always told that EX is safe on block and normal was not quite as safe on block but your frame data says they're the same.
Thanks Chef. I wonder why people think that EX Kartwheel is safer...I've always head that they're both -3
because people don't understand how to fight sonya stillThanks Chef. I wonder why people think that EX Kartwheel is safer...
Somberness is still busy kounting all the frames for Injustice...because people don't understand how to fight sonya still
also have you noticed that Somberness has been MIA for a long time? It reallys ucks...
Not really. I've never known him to be very vocal on the forums. That really does suckbecause people don't understand how to fight sonya still
also have you noticed that Somberness has been MIA for a long time? It reallys ucks...