Konqrr
colt
hecterrific
1. Will the following be fixed in the patch? If Not then why not?
End any combo in the corner
Dash forward after you know them down
If they choose to wake up after you dashed towards their body laying down they will wake up facing the opposite direction
Example:
- Superman ends combo in corner
- He then, as you're laying down, does a dash towards your body but you still remain next to the wall
- If you did any wake up (green lantern's Gun for example) you will BE SHOOTING INTO THE WALL ALTHOUGH YOU PRESSED THE CORRECT INPUTS TOWARD YOUR OPPONENT
- Now you get blown up for doing a safe wake up
This works with every character in the game vs every wake up. Frost Will slide into the wall, lex will corp charge into the wall, Zod will zc into the wall, etc etc
The only exception to this is double side hitting wakeups like Black Adam's (figures) lightning cage
Doomsday players will eat this for breakfast and the game will sooner or later in the corner become a huge 50/50 "will he glitch me or not glitch me" fest
2. Also Will this be fixed or is it perceived as a non issue?
Why is it in Street Fighter (back to block games) you can hold back and then press f1 to shoot a sonic boom for example. But in this game thats not the case unless off of block stun. The game registers a blocked attack as if you pressed BACK when they hit you and you blocked THEREFOR if you try and punish a special on block or normal on block with f1, f2, f3 if you have a special with a BF1 BF2 BF3 command you will get that special move instead of the normal you intended to do because again the game registers a blocked attack as the player hitting back.
This gets players blown up for trying to punish attacks quickly, ive started doing nothing but throws now because of this
3. WHy does Flash b22 whiff on 60% of the Cast? Will this be fixed?
4. Also Why is Black Adam's lightning considered a Normal? Green Lantern's Mini Gun register as a normal? But Deathstroke's Guns do not? This absolutely makes no sense