that was relatively safe off a D1 block push back. throwing d1 wall/ just wall isn't being a scrub. it's creating some space and then giving the turn to your opponent.
his "zoning" can be more scrubby than the wall. both are easy to deal with.
Correct, d1~Wall wasn't 'scrubby'. It was basically your way of saying,
"Look. Here's all I can really do at the moment since in this situation, it's my turn and all I can quickly do is throw out my 6 frame d1 low poke, and create a little bit of space, do a little bit of chip and gain a tiny bit of meter with Wall."
This is coming from the same game that thought it was acceptable to give Aquaman what he STILL has (Admittedly toned down, but still really good).
We don't even have that anymore. We get d1, and nothing off of d1 whether it hits or not. If we try anything beyond just simply doing a d1, we get punished. If we HIT with a d1, we get nothing. It's their turn.
@colt PLEASE look into Captain Cold further and make him something more than just a 'utility secondary counter pick' type character. We actually do want to main him.