What I mean is Skarlet will recover at the same time regardless of when it hits. And yes, it is an 8 frame move but it's active frames go up to 11. Since it is a move that has lots of forward motion, I try to include both ends of the advantage. I added a note to the execution of it.I'm not sure what terminal recovery means. Red Slide is an 8 frame move - are you saying it is an 8-11 frame move? Or Red Slide can become active before the 12th frame of Red Dash? Or something else.