Lol...I've trained with Dan for many months now and I can assure you he never "ragequits". His internet or whatever bumps him out ALL the time. Also, he likes to test things mid match, so if you end up getting an "easy" win, keep in mind he is constantly testing and trying new things...lol! excellent matches, [MENTION=6106]Dan[/MENTION]! i was laughing and laughing.
nice to have some good fights for a change, tonight's crowd wasn't very welcoming.
a lot of funny moments. i wanted to get my ipod and record some of them but didn't feel like it. also, your internet "cuts out" at very convenient times lol. i'm not saying you're rage quitting but i'm gonna call it that because it's just so funny XD
i haven't made anyone rage quit for like two days.
i know. i like to test things with him, too. in that particular match he chose sub zero and i was just about to beat him when his internet bumped him lol. it just looked funny.Lol...I've trained with Dan for many months now and I can assure you he never "ragequits". His internet or whatever bumps him out ALL the time. Also, he likes to test things mid match, so if you end up getting an "easy" win, keep in mind he is constantly testing and trying new things...
44, 1, yell, jip, F1, 2, hair whip is pretty good at 27% and it's the easiest. i think it's 42% with xray.Kevin Ryman said:What is best combo after double knee {4 4} I do fast uppercut but I need more pack for my punch!
hmm... personally, if i ever land 44 in the corner i'll just use 44, B1, 2, 1, yell, 3, 1, 1, step up. she might be able to do an U4 in there somewhere and U4 adds nice damage in corner combos. i'll have to toy around with corner 44 starter because i'm not too sure =PKevin Ryman said:Much oblige can you display wall combo of {4 4} pretty please!
mm soo many things to mention with her levitate. obviously, it dodges low and middle hitting projectiles but she'll still get hit by high ones. she can't block and all she can do is throw fireballs. Jax can't do anything but approach sindel when she levitates because his projectile will miss her so use it against him a lot when he's full screen away. the only thing kratos can do is waste meter on an :en arrow when sindel hovers. levitate fireballs are also the key to beating kratos parry spammers! it's basically a great mind game/bait tool. she can use levitate cancels in her strings but they're not safe - only use a couple times against people who block because they'll catch on quickly. se can do random levitate cancels to make her opponent wonder if she'll commit to the full hover or not. the users here have found a really cool trick not too long ago about her levitation: she can levitate, use a fireball, back dash, use another fireball, and automatically land really fast.Kevin Ryman said:Thank you muchly Husteen! I would like to get well on Sindels flight how can I use it to my most effect?
that makes no sense because low fireball is supposed to lower her hitbox even more than ducking!Any character can duck under ermacs fireball. She can't low fireball under it.
It's mk9 I have no clue why the game continues to make no sense especially where sindel is concerned.that makes no sense because low fireball is supposed to lower her hitbox even more than ducking!
dan, how do you fuzzy guard?
It's the online ... especially after 1.05 (Maybe coincidence?) it seems fuzzy guarding is incredibly hard to do.It's mk9 I have no clue why the game continues to make no sense especially where sindel is concerned.
I suck at fuzzy guarding, I know how it's done but I always fuck it up so I'm not going to explain. It might me fucking it up because of online or just due to me being the worst player.
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Try the first method.the second method is what i've heard of. that's what people did in street fighter.
i tried the up+down repetition but it did not work. i know all of quan chi's mixups but was falling for them yesterday. it was either 3 hit string that has a second low hit, low > overhead into trance or overhead into trance >.<
same thing with sektor when they realize i keep blocking that low kick, they start using the overhead > teleport.
that's also what i do except against characters like smoke because there's no reason to block low. idk if it's just online or what but quan chi's overhead kick starter seems pretty fast and he can link trance off of the overhead and low.Try the first method.
There are very few, if any, strings in the game that start overhead that are quick enough that you wouldn't be able to change from blocking low to high on reaction. I almost always block strings low and then adjust my block from there. And I've never heard of anyone successfully doing the second method in MK. My mentioning it was also in reference to SF. I'm not saying it isn't possible here though.
Done and done:some of you said that you can combo after certain U4s... can someone post a video? because i can not do it.