hayatei
Mortal
it's a pleasure! and thanks a lot, I'll keep putting on a good show!Thanks for the advice Hayatei. By the way your Ronin Takeda has always been a joy to watch!
it's a pleasure! and thanks a lot, I'll keep putting on a good show!Thanks for the advice Hayatei. By the way your Ronin Takeda has always been a joy to watch!
Yeah I can tell @Eddy Wang plays a lot of Ninjutsu. His guide on Ninjutsu was very comprehensive and works well on most players. (except those who play erratically). Some of the things that I do in game were learnt from his guide.Listen to this man, he's a ninjitsu god. Everything I know about the character, everything I learned about the character when I played him is because of Eddy, he knows his shit when it comes to ninjitsu
I can't do it as well. And if we both can't, chances are that others can't react it as well.Well not me, because I'm bad at videogames, but everyone else seem to manage.
That is some good advice there. Just wondering though, do which variation of Cassie do you play? I play Hollywood but my execution sucks. ( cant even do flip kick into 212) I was wondering if it is worth exploring Spec Ops and Brawler.Its all about risk reward as a whole.
If im guna get 40% off a mixup to kill which is unsafe and im on a big health lead. Hell yeah i'll do it.
Its mostly about conditioning with the low risk low reward stuff for me though. Cassie has 12b4 and 331 strings which have a low that nobody seems to ever block for some reason, she has an overhead tackle as well. I just get in their head with options and then thats when staggers etc come in.
You basically set up your high risk high reward with the low risk low reward. However i firmly believe most of your damage and gameplan should come from low risk low reward. If someone is jumping all game and your antiars stuck, just take that 16 uppercut over the s1 antiair.
You're still 16% up. Play it safe. But If you're on 1% you may as well play the odds and go for the 40% antiair
Tl/dr
Low risk low reward as your primary gameplay to condition opponent, then the high risk/ high reward comes in depending on how your opponent plays and the situation.
Watching sonic play gunslinger, he used the naked overhead gunshot like right next to his opponent a number of times. This is where the best are seperated from the rest of us, their so on point with reading the situation and execution they can basically make high risk low reward into low risk low reward etc
Brawler is her strongest by far if you're execution is lackingThat is some good advice there. Just wondering though, do which variation of Cassie do you play? I play Hollywood but my execution sucks. ( cant even do flip kick into 212) I was wondering if it is worth exploring Spec Ops and Brawler.
Nah I only play on PC. Don't own a console, but thanks for the offer anyway.Brawler is her strongest by far if you're execution is lacking
Only hard to get thing with her is 212 command grab ticks.
are you Eu ps4? If so message me i'll teach you brawler.
Yea if you're looking for it then it becomes half read half reaction I guess. And yea the common tip is block low react high right? Is this universal or against ninjutsu?Well you don't have to guess high or low at all but anyway that's exactly what I'm saying. If you're looking for it then I don't see why not - the overhead comes out in 22 frames, 5 frames after the 17 frame mid and it's not like the animation is hard to distunguish it from anything else. The animation is very recognisable as well.
You block low for 16 frames, then high for at most 10 frames after the first hit of F2 (so 27 frames overall) then go low. That covers B3/F2/F2~Takedown. You'll be free to grabs unless you can tech on reaction
Yea I know. It's much easier to react to. But I don't know if this means top players won't get hit by it, I'm sure ninjitsu's mixes are good enough to decide matches anytime, this goes for every character with low/overhead starters. I'd like to know what @Eddy Wang thinks about this.Ninjutsu's f2 is a little slower than sonya's or smoke's b1, just saying.
The stamina nerf and the jump attack nerfs actually buffed ninjutsu tho, now even those who enjoy playing in a flash have to deal with it.Yeah I can tell @Eddy Wang plays a lot of Ninjutsu. His guide on Ninjutsu was very comprehensive and works well on most players. (except those who play erratically). Some of the things that I do in game were learnt from his guide.
ppl can still get hit by it, despite being slower, trying to react to F2 no Takedown and F2~take down opens for B4 which is also a knockdown.Yea if you're looking for it then it becomes half read half reaction I guess. And yea the common tip is block low react high right? Is this universal or against ninjutsu?
Yea I know. It's much easier to react to. But I don't know if this means top players won't get hit by it, I'm sure ninjitsu's mixes are good enough to decide matches anytime, this goes for every character with low/overhead starters. I'd like to know what @Eddy Wang thinks about this.
And driving.Well not me, because I'm bad at videogames, but everyone else seem to manage.
Actually your play style with inferno was what led me to ask this question. Seeing you excel with inferno scorpion in the beginning with a high risk, high reward play style, I wonder if this play style is even effective. You got no objections from me that you are definitely the best inferno scorpion.And driving.
Go crazy with Inferno, be always safe with Hellfire, Ninjutsu is kind of in the balance between that.
@SpecOps2013 -- My thought is that the idea that there are no dumb questions is a misnomer.Should you play unsafe or safe? Thoughts?
It is a legit question. High rioisk high reward or low risk low reward.@SpecOps2013 -- My thought is that the idea that there are no dumb questions is a misnomer.
When there are safe options, it is never a good options to use the unsafe options first. When evenly matched, the player with the safer game plan always wins.It is a legit question. High rioisk high reward or low risk low reward.
Thanks for the advice.When there are safe options, it is never a good options to use the unsafe options first. When evenly matched, the player with the safer game plan always wins.
You are most welcome.Thanks for the advice.
Actually I was still when the guy hit me and I'm yet to cause a car accident myself, it's probably just luck though.And driving.
Go crazy with Inferno, be always safe with Hellfire, Ninjutsu is kind of in the balance between that.
From what I know, it's a hard read where u really hv to look for itIs F2 Takedown really fuzziable? I can't fuzzy it to save my life