LionHeart V1
You will feel deaths cold embrace
Jump ins are brain dead. Nerf them straight to hell.
You say that because you are all around that rush down, you like being up close pressing buttons non stop, and you hate projectile zoning and defensive play in general lol.It's fine guys. Just level up your spacing, footsies and trip guard ability. I'm even starting to run under the jump ins sometimes and it's only month 3.
Way too early to change game play mechanics around
Not really. This only worked on cross-ups. Jiks in MK9 could easily be antiaired if they weren't cross-ups. Jumping attacks are sick in MKX though.I feel that the jump kick priority was intentional. Like in MK9 it was used in a triangle system. Jump punches led into combos but could be anti aired with uppercut/armor/normal jabs. While jump kicks wouldn't lead into much (unless it was a deep jump kick) but it was the counter to anti airing.
Certain A2A JIPs will get completely stuffed even on read. JC's JIP has a horrific t rex hitbox if i try to air to air kotal he can hit me before im even vaguely in range.For MKX to have mk9 level anti air you would have to rape all jumping normals and then there would be no jumping at all. The only fail safe way to anti air is to have a good armored move that can anti air. People need to air to air more. I know that some jumping normals have crazy good hitboxes but they will lose the trade if they try to aim it towards a grounded opponent(a jump in), if you the other player time and aim it towards an aerial opponent.
You literally have one of the the best jump attacks in the game. Of course you think it's fine lolits fine
But surely as your opponents level up their spacing then it'll be even harder to anti-air their jump ins.It's fine guys. Just level up your spacing, footsies and trip guard ability. I'm even starting to run under the jump ins sometimes and it's only month 3.
Way too early to change game play mechanics around
exactly!! i hate wen ppl who does that and kung lao was the worst of all.i was ranting about this but its true jumping like wild frogs works i dont like it
Totally agree on that. But in order to learn the game they should eat the aa so they learn that jumping like a frog is dangerous (or at least was :/)Yes but you know this game is cater to casual and casuals love jumping around. If they start getting punished for it they will rage and hate the game.
Why this game stays scrub friendly. NRs doesn't wanna risk it.
Yes you have to out space your opponent to punish.....what is wrong with that? That's how whiff punishing anything works. You don't just get to do it for free.Do u guys even consider the dude whos doing a jip also knows hes spacing? u will fail to backdash or tripguard strong jumpins like kotals, sonyas or kung laos if they space it right. BUT there is a magic spot upclose from which any jump in attempt will just whiff so either NRS thaught about this or its just a coincidence.
What i was saying is if the opponent spaces hes jumpin right u can't punish it.Yes you have to out space your opponent to punish.....what is wrong with that? That's how whiff punishing anything works. You don't just get to do it for free.
In general I am against phantom hitboxes just because I think it's a stupid thing to have - you should be able to see what the move actually does. However, characters are allowed to have good tools. Just because it is a jump attack doesn't mean it is any less legitimate of a footsie tool so the fact that it is hard to out space is fine. If a character is getting destroyed by jump ins then maybe they should look at that specific character's AA options but let characters keep their dirt.What i was saying is if the opponent spaces hes jumpin right u can't punish it.
With jip like kotal kahns or Kung laos u must atleast be 3-4 characters lenght away to whiff punish that shouldn't be the case with jump ins with their phantom hitboxes and huge active frames.
No. Online should not be taken into consideration. Period.Today I played ranked against a guy (400/70). He was literally only jumping and kicking, when I tried to zone, he used low minion+uppercut. Scorpions jik should be nerfed imo. Just because the netcode is so bad
you are right, but I think nrs might just do it because they care about sales. Sub zero was nerfed mainly because of people who complained about losing to him online.No. Online should not be taken into consideration. Period.