Liquid vexation
Noob
nice combos bro, accept i keep dropping the last midscreen no matter who i play against but its cool
4% more damage.i may be late to the party, but...what does Sheeva's enhanced tele stomp do?
Thanks guys. Also, sheeva is the cause of at least 60% of the heinous activity in my sig.4% more damage.
And more dust when she lands.
Do you mean when you do 212 BF3 they can duck it? They shouldn't be able to, or else DB3 wouldn't be guaranteed I think. Either way adding F1 builds more meter.im having problems with 212 BF3 comboing correctly. apparently after the second 2 either theyre pushed too far for BF3 or they recover too quickly. i dont understand cause this used to always work and now it doesnt. maybe im missing something.
Edit: read BBBs guide which says i have to go to finish it into F1 before i go into BF3. has it always been this way? it just feels weird is all. probably because of online play. but when you have very little else to train with well there you go.
Also I think you can do 3, Xray and b+1, 2, Xray.I´m trying it but at the moment the only way is 2,1,2(37%) or F3(36%)
Hey I don't think I've seen that one...dunno if this was posted but
j.p 12b1 dash 1 dash 212~punchNgrab - 34% midscreen
Probably better to post combos without a jump punch starter tacked on. Most people know it can be added on to most combos for an extra 3%.dunno if this was posted but
j.p 12b1 dash 1 dash 212~punchNgrab - 34% midscreen
No doubt, good stuff.Found out that the combo already exists, but it's just not that well-known. However, I still think that it's a good combo.