What's new

Guide Shazam BnB combo thread Oct 2013

Legend
How to understand this guide:


1 = Light Attack
2 = Medium Attack
3 = Heavy Attack
f = Forward
b = Back
d = Down
u = Up
/ = JI2 included
HM = Herculean Might :d:l:rLight
AT = Atlas Torpedo :l:rMedium
AC = Achille's Clutch :d:lLight
MS = Mercury Storm (backwards):d:lHeavy (forwards) :d:rHeavy
BZ = Bolt of Zeus :d:lMedium
mb = Meter Burn
Ji = Jump In :u+:r
Jb = Jump Back :u+:l
Nj = Neutral Jump :u
~ = Jump Cancel
BCF3 = Bounce Cancel Forward Heavy :r:rmb
BCB3 = Bounce Cancel Back Heavy :l:lmb


Mid Screen
Meterless

112 AT 18% / 24%
f12 22HM 19% / 24%
b12AT 14% / 20%
d1 AT 12% / 17%
22 HM 16% / 21%
b23 F223 HM 26% / 31%
f223 112AT 26% / 31%
d2 ji2 112AT 21% / 26%
b3 ji3 ji2 112AT 35%
f3 ji3 3HM 32%

1 Bar meter
112ATmb 23% / 27%
b12ATmb 19% / 24%
f12 HMmb b3 ji2 f223HM 38% / 41%
d1ATmb 17% / 22%
22HMmb b3 ji2 f223HM 34% / 38%
b2HMmb b3 ji2 f223HM 37% / 40%
b23 3HMmb b3 ji3 2AC 41% / 44%
f223 ACmb 112 AT 38% / 41%
f223 2ACmb f12HM 38% / 41%
f22 HMmb b3 ji3 f223HM 46% / 52%
d2 ji2 112ATmb 23% / 28%
b3 ji3 f223HMmb f223HM 43%
b3mb ji3 ji2 112AT 41%
f3 ji3 11HMmb~ ji3 11HM 42%
f3mb ji3 112AT 37%
HMmb b3 ji3 f223HM 40%




HMmb b3 ji3 f223AC 40%
ACmb f223HM 37%


Trait Combos
Meterless

112AT 28% / 32%
b12AT 20% / 25%
d1AT 15% / 20%
b23 d2 ji2 112AT 37% / 40%
f223 112AT 36% / 39%
d2 ji2 112AT 31% / 35%
b3 ji3 ji2 112AT 45%
f3 ji3 112AT 43%

Trait 1 Bar meter
112ATmb 32% / 35%
b12ATmb 25% / 30%
f12 HMmb~ ji3 112AT 43% / 46%
d1ATmb 20% / 25%
22HMmb~ji3 112AT 39% / 42%
b2HMmb~ji3 112AT 45% / 47%
b2HMmb b3 ji3 112MS 45% / 47%
b23 3HMmb b3 ji3 2AC 49% / 51%
f223 ACmb 112 AT 46% / 49%
f22 HMmb b3 ji3 112AT 58% / 64%
d2 ji2 112ATmb 31% / 35%
HMmb b3 ji3 112AT 48%
ACmb 112AT 42%
f3mb ji3 112AT 50%
f3 ji3 11HMmb ~ ji3 11HM 54%
b3mb ji3 ji2 112AT 53%





Bounce Cancel 2 bars meter
12 or 11 BCB3 ji3 ji2 112AT 42%
f1 BCF3 ji3 112AT 38%
b2 BCF3 ji3 112AT 36%
With Trait Active

12 or 11 BCB3 ji3 ji2 112AT 56%
f1 BCF3 ji3 112AT 51%
b2 BCF3 ji3 112AT 50%

JI3 Combos
Ji3 f223HM 31%
1 Bar
Ji3 3HMmb b3 ji3 HM 47%
Trait
Ji3 112AT 39%
Trait 1 Bar
Ji3 3HMmb b3 ji3 HM 53%

Super Combos
SUPER 39%
f223SUPER 42% / 45%

Corner Combos
Meterless
112 112 112 112AC 33% / 37%
f12 112 112 112AC 32% / 36%
F223 112 112 112AC 36% / 39%
b2 112 112 112AC 30% / 34%
f3 ji3 112 112AT 36%
f3 b3 Transition 34%
1 Bar
HMmb dash 112 112 112AC 37%
Corner combos with Trait active
meterless
112 112 112 112AC 51% / 53%
f12 112 112 112AC 46% / 48%
F223 112 112 112AC 50% / 52%
b2 112 112 112AC 47% / 50%
f3 ji3 112 112AT 50%
f3 b3 Transition 39%
Trait 1 Bar
HMmb dash 112 112 112AC 52%
 
Last edited by a moderator:
1 bar:
dbf1 MB, b3, j3, f223 xx db1 (40%) [47%]

1 bar:
db1 MB, f223 xx db1 (38%) [40%]

0 bar:
b23, f223 xx db1 (27%) [35%]

0 bar:
f223, d2, j2, 1 xx db1 (27%) [34%]
f223, d2, j2, 112 xx bf2 (28%) [40%]

1 bar:
f223, 12 xx dbf1 MB, b3, j3, 1 xx db1 (41%) [51%]

1 bar:
22 xx dbf1 MB, b3, j3, f2 xx db1 (34%) [39%]

0 bar:
b3, j2, j2, f223 xx db1 (35%) [40%]
b3, j3, j2, 1 xx db1 (34%) [41%]
b3, j3, j2, 3 xx dbf1 (36%) [41%]

1 bar:
b3, j3, j2, 3 xx dbf1 MB, j3, 2 xx db1 (47%) [53%]
b3, j3, j2, 12 xx dbf1 MB, j3, 11 xx dbf1 (45%) [56%]

2 bar:
b3, j3, j2, 3 xx dbf1 MB, j3, 2 xx db1 MB, 2 xx db1 (55%) [59%]
 

Konqrr

MK11 Kabal = MK9 Kitana
BnBs of choice for the 50/50 due to positioning:
meterless:
b23, f223~AC (27%)
j3, 2~AC (26%)

1-meter:
b23, 3~MB HM, b3, j2, 2~AC (39%)
MB HM, b3, j3, 2~AC (36%) or...
MB HM, b3, j3, j2, 2~AC (40%)
d2, 3~MB HM, b3, j3, 2~AC (32%)

D2 - 2 meter 38%:
d2, 3~MB HM, b3, j3, 2~MB AC, AC

F12 - 2 meter 44%:
f12, d1~MB HM, b3, j3, 2~MB AC, AC

HM - 2 meter 45%:
MB HM, b3, j3, 2~MB AC, AC

B23 - 2 meter 46%:
b23, 3~MB HM, b3, j2, 2~MB AC, AC

J3 - 2 meter 53%:
j3, 2~MB HM, b3, j3, 2~MB AC, AC

J3 - 2 meter 54%:
j3, MB AC, 3~MB HM, b3, j2, d3

J3 - 2 meter 55% (does not work vs crouching):
j3, 3~MB HM, j3, 2~MB AC, AC

Ji 2, F223, 2~AC, F12~HM (40% one meter and no trait)
Do this instead for better positioning and 41%:
j2~f223, 2~MB AC, 2~AC

2 bar:
b3, j3, j2, 3 xx dbf1 MB, j3, 2 xx db1 MB, 2 xx db1 (55%) [59%]
How do you get the last AC to connect? It whiffs for me every time.

EDIT: I left off the hit before the last AC and it still does 55%. Nevermind ^_^
 
How do you get the last AC to connect? It whiffs for me every time.

EDIT: I left off the hit before the last AC and it still does 55%. Nevermind ^_^
You have to delay the 2 a bit. It doesn't add much damage, but when I initially tested it it seemed easy enough to be worth doing (I tested the combos on multiple characters several times and never had it drop once). However, I just went and tested it again and only landed it about 50% of the time. :( f2 can replace the 2 for the same damage, but it also seems too difficult to be worth doing.


Interactable bounce combos: (Some are obviously more useful than others. I marked the ones that I think could be considered interactable BnBs with a *)

1 bar:
dbf1 MB, j3, 1 xx bounce, b3, j3, d3 ------------------- (43%) [51%]*
dbf1 MB, j3, 1 xx bounce, b3, j3, 2 xx db1 ------------- (47%) [55%]*
dbf1 MB, j3, 1 xx bounce, b3, j3, 11 xx dbf1 ----------- (44%) [57%]
dbf1 MB, b3, j3, 2 xx bounce, j3, d3 ------------------- (41%) [47%]*
dbf1 MB, b3, j3, 2 xx bounce, j3, 1 xx db1 ------------- (45%) [52%]*
dbf1 MB, b3, j3, 2 xx bounce, j3, 11 xx dbf1 ----------- (45%) [53%]

2 bar:
dbf1 MB, j3, 1 xx bounce, b3, j3, 2 xx db1 MB, db1 ------ (53%) [60%]
dbf1 MB, j3, 1 xx bounce, b3, j3, 2 xx db1 MB, 12 xx dbf1 (54%) [63%]
dbf1 MB, b3, j3, 2 xx bounce, j3, 1 xx db1 MB, db1 ------- (52%) [58%]
dbf1 MB, b3, j3, bounce, j3, 2 xx db1 MB, 12 xx dbf1 ---- (53%) [60%]

NOTE: The j3 after a bounce will not connect when nearing the edge of the interactable bounce zone, but the combos that use j3 after a bounce are those that use b3 early to approach the interactable zone for the bounce, so it shouldn't be a problem, though j2 can replace the j3 near the edge of the interactable zone and only lose ~2%. It helps to do the j3 while still ascending, kind of like the timing on dbf1 MB, b3, j3, f223 xx db1.

b3, j3's after a wall bounce will not work if the b3 is done too early. j2 can easily replace the j3 for about ~2% loss.


1 bar:
22 xx dbf1 MB, j3, 2 xx bounce, b3, j2, d3 ------------- (37%) [40%]*
22 xx dbf1 MB, j3, 2 xx bounce, b3, j2, 2 xx db1 ------ (40%) [43%]*
22 xx dbf1 MB, b3, j2 xx bounce, j3, d3 --------------- (34%) [37%]*
22 xx dbf1 MB, b3, j2 xx bounce, j3, 2 xx db1 --------- (37%) [40%]*

2 bar:
22 xx dbf1 MB, j3, 2 xx bounce, b3, j2, 2 xx db1 MB, db1 (45%) [48%]


1 bar:
db1 MB, 1 xx bounce, b3, j3, d3 ------------------------ (43%) [50%]*
db1 MB, 1 xx bounce, b3, j3, 2 xx db1 ------------------ (48%) [54%]*
db1 MB, 1 xx bounce, b3, j3, 11 xx dbf1 ---------------- (48%) [57%]

2 bar:
db1 MB, 1 xx bounce, b3, j3, 11 xx dbf1 MB, j3, db1 - (56%) [64%]


0 bar:
b23, 1 xx bounce, b3, j3, d3 --------------------------- (31%) [42%]*
b23, 1 xx bounce, b3, j3, 2 xx db1 --------------------- (35%) [45%]*
b23, 1 xx bounce, b3, j3, 11 xx dbf1 ------------------- (36%) [47%]

1 bar:
b23, 3 xx dbf1 MB, j2, bounce, b3, j2, d3 -------------- (41%) [47%]
b23, 3 xx dbf1 MB, j2, bounce, b3, j2, 2 xx db1 -------- (44%) [49%]

2 bar:
b23, 3 xx dbf1 MB, j2, bounce, b3, j2, 2 xx db1 MB, db1 (49%) [54%]


0 bar:
f223, 1 xx bounce, b3, j3, f2 xx db1 ------------------ (38%) [47%]

1 bar:
f223, 1 xx bounce, b3, j3, d2 xx db1 MB, db1 -------- (45%) [52%]


0 bar:
11 xx bounce, b3, j3, f223 xx db1 ---------------------- (38%) [47%]*

1 bar:
11 xx bounce, b3, j3, j2, 12 xx dbf1 MB, j3, 2 xx db1 -- (45%) [56%]
 

Uber

Mortal
I just realized that Shazam can now get a 100% combo off of a J2 with one reset. The combo takes 3 bars, but you only need 2 bars at the start of the combo because you will gain the 3rd bar during the combo.

J2, F22, HM MB, B3, J3, F223xxAC - 52%
+ (Meaty HM Reset) HM MB, B3, J3, F223xxAC MB, AC - 48%
= 100% !!!!!


Sent from my DROID2 GLOBAL using Tapatalk 2
 

Sneak

Noob
2 bar:
dbf1 MB, j3, 1 xx bounce, b3, j3, 2 xx db1 MB, db1 ------ (53%) [60%]
dbf1 MB, j3, 1 xx bounce, b3, j3, 2 xx db1 MB, 12 xx dbf1 (54%) [63%]
dbf1 MB, b3, j3, 2 xx bounce, j3, 1 xx db1 MB, db1 ------- (52%) [58%]
dbf1 MB, b3, j3, bounce, j3, 2 xx db1 MB, 12 xx dbf1 ---- (53%) [60%]


Arent these combos 3 and 4 bars compared to 2?
 

zoofs

bless
2 bar:
dbf1 MB, j3, 1 xx bounce, b3, j3, 2 xx db1 MB, db1 ------ (53%) [60%]
dbf1 MB, j3, 1 xx bounce, b3, j3, 2 xx db1 MB, 12 xx dbf1 (54%) [63%]
dbf1 MB, b3, j3, 2 xx bounce, j3, 1 xx db1 MB, db1 ------- (52%) [58%]
dbf1 MB, b3, j3, bounce, j3, 2 xx db1 MB, 12 xx dbf1 ---- (53%) [60%]


Arent these combos 3 and 4 bars compared to 2?
by bounce he means stage bounce like r1 mid combo, these are not practical at all though whatsoever and if you're going to stagebounce a better option would be meterless 40 something perecent into a reset
 

Nivek

Athena guide me, the thunder God...
I just realized that Shazam can now get a 100% combo off of a J2 with one reset. The combo takes 3 bars, but you only need 2 bars at the start of the combo because you will gain the 3rd bar during the combo.

J2, F22, HM MB, B3, J3, F223xxAC - 52%
+ (Meaty HM Reset) HM MB, B3, J3, F223xxAC MB, AC - 48%
= 100% !!!!!

Sent from my DROID2 GLOBAL using Tapatalk 2

actually i was discussing this combo with Hidan and i said to him that Shazam has over 100%..
but i was talking about AC MB, 3 HM mb , b3 , j3 , 2 AC .. meaty HM mb , b3 , j3 , f223 AC mb, 2 AC ... 3 bar,1 reset 101%
and by the way..your first combo is with trait right? beacause without trait is 45% , and also this combo is 99,5-99,9% .. to kill him you should do before the last AC a single 2 or f2..

also i have found some other death reset and i will post them later :)
 

Uber

Mortal
actually i was discussing this combo with Hidan and i said to him that Shazam has over 100%..
but i was talking about AC MB, 3 HM mb , b3 , j3 , 2 AC .. meaty HM mb , b3 , j3 , f223 AC mb, 2 AC ... 3 bar,1 reset 101%
and by the way..your first combo is with trait right? beacause without trait is 45% , and also this combo is 99,5-99,9% .. to kill him you should do before the last AC a single 2 or f2..

also i have found some other death reset and i will post them later :)
nope, no trait. J2, F22 is 12%, the followup HM combo is 40% === 52%.

I've never had issues witht this combo doing under 100%. Its true you can add a 2 before AC in the 2 bar combo at the end, but I find it a bit more inconsistent and its unnneccessary.

Sent from my DROID2 GLOBAL using Tapatalk 2
 

Nivek

Athena guide me, the thunder God...
nope, no trait. J2, F22 is 12%, the followup HM combo is 40% === 52%.

I've never had issues witht this combo doing under 100%. Its true you can add a 2 before AC in the 2 bar combo at the end, but I find it a bit more inconsistent and its unnneccessary.

Sent from my DROID2 GLOBAL using Tapatalk 2

i'm pretty sure you can duck-jump-backdash between f22 and HM(spoiler:i was wrong!! :p)
 

Nivek

Athena guide me, the thunder God...
i'm gonna check it..i saw a video it seems unescapable..why there isnt on the combo list??
 

Nivek

Athena guide me, the thunder God...
i ckecked it..yep it's guaranteed..that was made in 1.06 or was also in the previous patches???