You said it was a 99% combo. I can change it to Setup Combo if you'd likeI never said it was....
You said it was a 99% combo. I can change it to Setup Combo if you'd likeI never said it was....
That would probably be the most appropriate tbh.You said it was a 99% combo. I can change it to Setup Combo if you'd like
Thanks! XDchanged again!
off of a jd3 you can buffer, but with a j3 you can only link like you just said which is basically what I said how j3's work in this game. j3's are not cancelable which means you cant buffer things from them only link stuff.Bane can link standing 1 after j.3 and j.d.3 and it jails standing with the proper buffer.
Nevermind, re0read it.off of a jd3 you can buffer, but with a j3 you can only link like you just said which is basically what I said how j3's work in this game. j3's are not cancelable which means you cant buffer things from them only link stuff.
I said it only jails if the j3 is adv on block and you ar using the j3's adv to set up a frame trap which is prob the case of Bane. For example Batgirls j3 is +30( which is insane can't believe people are not talking about this)Yeah, but you said that j.3 doesn't jail for any character when it actually does jail quite well for Bane.
Bane's j.3 is like...-15 on block. Its the same stat as his splashI said it only jails if the j3 is adv on block and you ar using the j3's adv to set up a frame trap which is prob the case of Bane. For example Batgirls j3 is +30( which is insane can't believe people are not talking about this)
hey thats jokerBest character in the game...
the in game frame data for jump ins is 80% wrong, you cant go by them. It doesnt say batgirls j3 is +30 eitherBane's j.3 is like...-15 on block. Its the same stat as his splash
d3 is actually pretty bad, its his only viable low but its also full combo punishable and somewhat risky to useHis down 3 better? it's amazing!
But his trait could be better
But it has so much range :Od3 is actually pretty bad, its his only viable low but its also full combo punishable and somewhat risky to use
it's not the fact that it's his only low, it's the fact that it's his only fast ranged move that could be used to check people with and it's punishable.... thats what makes it somewhat bad in my book.d3 is actually pretty bad, its his only viable low but its also full combo punishable and somewhat risky to use
B123 it an okay low, most people don't see the string thrown out, although it's also like -6.it's not the fact that it's his only low, it's the fact that it's his only fast ranged move that could be used to check people with and it's punishable.... thats what makes it somewhat bad in my book.
I guess XDThis is Injustice. Anything that stuffs wake-ups is a reset/new tech. kappa
B123 it an okay low, most people don't see the string thrown out, although it's also like -6.
*Edit* make his d3 even better. It does have great range, but still.. I wanted more for shazam. So much more!His down 3 better? it's amazing!
But his trait could be better
I know I think we all wanted "The mightiest mortal" to be more of a threat.*Edit* make his d3 even better. It does have great range, but still.. I wanted more for shazam. So much more!
Actually the way magic pixel tends to work in this game is you actually need to exceed 100% in order to take the entire bar.Question. Can you not add a 11 after the ACmb to the HM in the first combo? Would it increase the traited damage even by 1% to make this a 100% setup?
Perhaps but then you're starting to push them quite a bit of distance from the corner.Question. Can you not add a 11 after the ACmb to the HM in the first combo? Would it increase the traited damage even by 1% to make this a 100% setup?