PimpUigi
Sex Kick
As of the new September 2011 patch, Scorpion will begin reassessment.
He is probably a really good character now that he has a safe special, and a guaranteed pressure killing wakeup attack.
This old post will remain for now.
Everyone raped my Scorpion in casuals, and everyone got raped by Mileena in the brackets.
Scorpion was originally my main, and I wouldn't consider my Scorpion to be the best, but it's certainly no slouch.
I was promised a tournament game, and NRS has delivered probably the best tournament fighter out there.
Over half the cast is viable enough to win major tournaments with.
However, Scorpion is not among those characters who can place that high.
Every time someone plays as Scorpion, we get to hear Tom Brady say they're crazy.
A little insight on my Scorpion experience...
I play almost exactly like Slips.
AA jump punch to dash ~teleport or AA jump punch into spear combos...
Instant jump kick//+ to teleport, dash , dash , spear, safe jump setup to 50/50
I abuse the safejump setup +~teleport ender for the safe jump into jump punch 50/50 or ~grab.
I have good mind games with hellfire, and the ,,,~spear mind game. Including conditioners like +, or
But yet I still get my Scorpion handed back to me by unknowns and noobs.
Scorpion is a poor character. He really is.
I've made a small list of how to fix him, and make him B tier for sure, with potential for A tier.
This is much better than the C tier that he currently is. Someone of my skill should certainly be able to use him and rape if he was actually good right now.
Again, this is a pretty well balanced game for the most part, with many many of the characters being A/S tier, this is a very competitive game, and yet with Scorpion, I just don't see why NRS chooses to make him suck.
I'm sorry if some of you consider A/S tier characters to be OP...but I think Scorpion should be as good as Reptile, Mileena, Johnny Cage, Ermac, Liu Kang, Kung Lao, Kitana, Sub Zero, Smoke, Kabal, Noob Saibot, Rain, Sonya, Raiden, Nightwolf etc.
It's amazing how many characters are really good in this game, and it's a shame that Scorpion isn't even close to being one of them.
If every single one of these changes were put in, he still wouldn't be S tier.
Just saying.
I get that he's supposed to be a super risky character, with unsafe options and heavy guessing that lead to big big damage. I haven't deviated from this design.
The only option that will be safe now is the :enTakedown, which doesn't even grant a combo or big damage.
Watch this video and you will see not only a Scorpion who's not only similar to me, but this video serves as proof that every single one of the changes I've listed should be implemented.
http://www.justin.tv/slipkicks/b/28922458 Slips vs. Killshot & Jody Tha Great
Scaling on his overhead should certainly be removed as well, as no other characters have such scaling on their launchers (and someone else has already made a thread dedicated to discussion and evidence on that scaling).
He is probably a really good character now that he has a safe special, and a guaranteed pressure killing wakeup attack.
This old post will remain for now.
OK, so I recently won a tournament with Mileena, there were a few well known players there like AceUnlimited and ATL Red, and a pretty decent Jax player who I was surprised to fight in Grand Finals.REO said:Top Tier:
Reptile, Cyrax, Kung Lao, Raiden
Upper Mid Tier: (in no particular order)
Kabal, Nightwolf, Johnny Cage, Sub-Zero, Kitana, Sektor, Liu Kang, Jade, Mileena, Skarlet
Mid Tier:
Smoke, Cyber Sub-Zero, Kano, Ermac, Noob, Sonya, Shang Tsung
Lower Tier: (in no particular order)
Sindel, Scorpion, Jax, Quan Chi
Bottom Tier: (in no particular order)
Sheeva, Baraka, Stryker
Everyone raped my Scorpion in casuals, and everyone got raped by Mileena in the brackets.
Scorpion was originally my main, and I wouldn't consider my Scorpion to be the best, but it's certainly no slouch.
I was promised a tournament game, and NRS has delivered probably the best tournament fighter out there.
Over half the cast is viable enough to win major tournaments with.
However, Scorpion is not among those characters who can place that high.
Every time someone plays as Scorpion, we get to hear Tom Brady say they're crazy.
A little insight on my Scorpion experience...
I play almost exactly like Slips.
AA jump punch to dash ~teleport or AA jump punch into spear combos...
Instant jump kick//+ to teleport, dash , dash , spear, safe jump setup to 50/50
I abuse the safejump setup +~teleport ender for the safe jump into jump punch 50/50 or ~grab.
I have good mind games with hellfire, and the ,,,~spear mind game. Including conditioners like +, or
But yet I still get my Scorpion handed back to me by unknowns and noobs.
Scorpion is a poor character. He really is.
I've made a small list of how to fix him, and make him B tier for sure, with potential for A tier.
This is much better than the C tier that he currently is. Someone of my skill should certainly be able to use him and rape if he was actually good right now.
Again, this is a pretty well balanced game for the most part, with many many of the characters being A/S tier, this is a very competitive game, and yet with Scorpion, I just don't see why NRS chooses to make him suck.
I'm sorry if some of you consider A/S tier characters to be OP...but I think Scorpion should be as good as Reptile, Mileena, Johnny Cage, Ermac, Liu Kang, Kung Lao, Kitana, Sub Zero, Smoke, Kabal, Noob Saibot, Rain, Sonya, Raiden, Nightwolf etc.
It's amazing how many characters are really good in this game, and it's a shame that Scorpion isn't even close to being one of them.
If every single one of these changes were put in, he still wouldn't be S tier.
Just saying.
I get that he's supposed to be a super risky character, with unsafe options and heavy guessing that lead to big big damage. I haven't deviated from this design.
The only option that will be safe now is the :enTakedown, which doesn't even grant a combo or big damage.
Watch this video and you will see not only a Scorpion who's not only similar to me, but this video serves as proof that every single one of the changes I've listed should be implemented.
http://www.justin.tv/slipkicks/b/28922458 Slips vs. Killshot & Jody Tha Great
Slips has had the following positive things to say about these changes.1. Teleport starts as fast as Sektors.
2. Teleport safe jump removed. Now teleport only grants you enough time for +/+ mixup without the jump.
3. Whiffed spear recovers as soon as the spear is off screen. No need to grant your opponent a full jump punch combo because you missed a spear in a juggle. Honestly. The opponent has enough time to fall, get up, and jump punch you. That's not right.
4. Scaling on + vs grounded opponents removed or + safe on block.
5. Wakeup :enTakedown gets super armor during all active frames, safe on block, and recovery after hit reduced so that Scorpion is at least at neutral on hit.
6. :enSpear has armor for the entire duration of the move.
Slips said:Thats one reason why better recovery on spear needs to be in. Kitana can square wave to the other side of the screen to avoid the aa spear, run up and do f+2,1. Its almost silly.
Slips said:Scorp getting his leg takedown safe is just what the doctor ordered for Scorp.
Slips said:The fact spear has a recovery time worse than the US economy isn't an inherent weakness of Scorp, its just stupid. lol Even if it had the recovery time we are all requesting, all it would do is make his spacing game a lil safer and not be his ass when we miss a spear mid combo. Characters that can teleport and fireball in the air would still have enough time to punish a whiffed spear or at the very least get in for free if it was the way we wanted. The Kitana example is just an extreme measure of how bad it is on whiff.
If just those two changes are in, then Scorpion will certainly require reassessing, and the Teleport changes may not even be needed.Slips said:I agree I think its stupid some characters are getting buffs while Scorp gets passed over. He's the only character in the game that doesn't have a safe special move on block. Ridiculous.
Scaling on his overhead should certainly be removed as well, as no other characters have such scaling on their launchers (and someone else has already made a thread dedicated to discussion and evidence on that scaling).