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Combo List - Smoke Robo Smoke Combo Thread

Geoffmeister

PS4/EU Ermac main
NJP
4 – Tri – JiP – 4 – SmB – JiK – TP 30%
4 – rc f21 – SmB – 4 – Tri – JiP - f21 25% Vortex
F4d12

rc 4 SmB – NJP – 4 – tri – Jip - f21 27% Vortex
F42

rc f13 – Tri – jip – 4 – SmB – NJP – rc f43 – TP 26%
111

SmB – NJP – 4 – rc f21 – tri – jip – f21 24% Vortex
Tri – jip – 4 – SmB – NJP – f43 – TP 29%
JiK – EX TP

4 – SmB – 4 – Tri – JiP – f21 33% Vortex
4 – Tri – jip – 4 - SmB - f43 - TP 39%
Anti Air 1/4/d3/d4

F4 – Trident – jip – 4 – SmB – NJP – rc f43 - TP 30%
Smoke Bomb

NJP – rc 4 – b/f21 – jip – f21 21% Vortex
Trident

jip – 4 – SmB – NJP – f43 – TP 26%
Jip – EX TP – NJP – 4 – SmB – f43 – TP 34%
EX Teleport

NJP – 4 – Tri – jip – 4 – SmB – f43 - TP 36%
NJP – 4 – SmB – 4 – Tri – JiP – f21 31% Vortex

(I'm ending restands with f21, there are other options though)
 

nugava

Apprentice
I need to recheck the frame data, but ending with f21 doesn't seem to give you anything guaranteed... Am I right ? It's just cool looking and a bit confusing...
 

boba_buster

Noob saibot
NJP
4 – Tri – JiP – 4 – SmB – JiK – TP 30%
4 – rc f21 – SmB – 4 – Tri – JiP - f21 25% Vortex
F4d12

rc 4 SmB – NJP – 4 – tri – Jip - f21 27% Vortex
F42

rc f13 – Tri – jip – 4 – SmB – NJP – rc f43 – TP 26%
111

SmB – NJP – 4 – rc f21 – tri – jip – f21 24% Vortex
Tri – jip – 4 – SmB – NJP – f43 – TP 29%
JiK – EX TP

4 – SmB – 4 – Tri – JiP – f21 33% Vortex
4 – Tri – jip – 4 - SmB - f43 - TP 39%
Anti Air 1/4/d3/d4

F4 – Trident – jip – 4 – SmB – NJP – rc f43 - TP 30%
Smoke Bomb

NJP – rc 4 – b/f21 – jip – f21 21% Vortex
Trident

jip – 4 – SmB – NJP – f43 – TP 26%
Jip – EX TP – NJP – 4 – SmB – f43 – TP 34%
EX Teleport

NJP – 4 – Tri – jip – 4 – SmB – f43 - TP 36%
NJP – 4 – SmB – 4 – Tri – JiP – f21 31% Vortex

(I'm ending restands with f21, there are other options though)
Does f21 give the most advantage?
 

Geoffmeister

PS4/EU Ermac main
Does f21 give the most advantage?
I think 21 gives the most advantage
edit: 3 is the most (+29)

I need to recheck the frame data, but ending with f21 doesn't seem to give you anything guaranteed... Am I right ? It's just cool looking and a bit confusing...
Yeah it conceals the overhead and low, might be good to destroy fuzzies but it does not give a lot of advantage, I think 3-Phase is the best ender but it costs stamina obviously
 
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nugava

Apprentice
So, I checked it out, f21 is +13 on hit, and b1 is 18 f startup, so it does not guarantee the overhead...
 

Pygmy_Potato

BF4+FF+BLK
B21 will whiff on crouch block. Or at least it is on Lao in the lab right now for me. Crossing my fingers that this is a bug that they'll fix since the string is listed as mid.
 

GrimJack

Rock paper scissor specialist
Am I the only one who feel his poke is horrible? The start up of d1 and d3 look nice but the hitbox is ridiculous
 

shad0ki11er 27

Time will only tell the Greats
So no one has used invis much in combos what's up with that? I can't pick up my copy till gs opens at 10 this sux
i have been making people mad with his invis stuff because of the set up you can use to go into invisible and then right after you can go right into pressure and people have been sending me hate messages because he is hard to see lol but yeah it is amazing to use invisible combos and set ups