I think Krayzie has drove you nuts with how often you play him... >_>
Reptile has a stronger advantage over Sheeva. 7-3. Same with Baraka.
Noob is only arguably 6-4 because Reptile hits harder. Every other aspect, though leaves it at even.
Kano is 6-4 at the absolute worst.
Jade is also a 7-3. Reptile abuses a lot of her shortcomings pretty bad...flash barely cuts it half the time because of SFB, and dash whiffing shuts off anything advancing.
You already know how I feel about Freddy.
I also don't think Sektor and Smoke beat Reptile. Smoke can't stay away from Reptile, period. He has no real answer to d4 xx acid hand on block, also has weak answers to EX dash, and Reptile has one of the most reliable smoke bomb punishes. Sektor has good footsies, but he doesn't hold an advantage there. As Joker said, Sektor's wakeup is so bad, random dashes to check footsies play fucks with Sektor so bad, because he doesn't want to be knocked down at all.
Dab and I talked about Jax before. We think it's 6-4. There's no reason not to be risky vs Jax midscreen. You can literally dash to stop Jax's pressure and if he doesn't have you cornered, there's zero reason to even be afraid. Meanwhile, Reptile handles ground pound better than a lot of characters, and forces Jax into using EX elbow to stop Reptile's wakeup offense. Jax is really only better when he puts the pressure on or has him cornered, but everywhere else, Reptile is fine, and arguably does better.
I think 16 Bit is the only Kitana that truly acknowledges what Reptile takes away from her. Also, Reptile DOESN'T have to deal with crossup JK fan. He actually has some of the easiest time dealing with characters who can JK xx air projectile.
The more I think about how stupid Reptile's oki can be vs characters who have nothing to deal with it, I realize how stupid dashing to check things is. Risky? Yes, but landing one is so worthwhile. That's why I think the Liu Kang matchup is ONLY a 4-6 instead of a 3-7.
Also, Reptile seriously fucks with Bird Lao...and has so many dumb things that makes it extremely difficult for Lao to actually hit him at times.