Except you are given a choice vs Sagat. You can choose to stand block highs and lows, and or you can trade with his projectile. Sagat would break the game if his low couldn't be stand blocked, resulting in a knockdown, because he would force you into crouch position(sound familiar?) to guard against it, force you to trade until time runs out, or force you to jump(sound familiar?). Fullscreen mid air projectile, a fullscreen dash special, and a fullscreen projectile that hits low AND does knockdown with health equal to the rest of the cast, and chip on block is the most egregious character design i've ever seen in a fighting game. The only way for NRS to balance 2d MK is to give every character touch of death combos. ggs Reo.
This is not based on sound footing. #1, MK is represented in tournament by the same people regardless. I would venture to guess that if MK tournaments were getting numbers like A.E. or Marvel that you would see the same broken characters, but different high level people using and winning with them. Plus, just because only a certain amount of people from a small pool selection can "Rain Man" the game's design doesn't mean that the design isn't broken.