Except she isn’t ridiculous? Being really good doesn’t mean they are ridiculous lolbeen that way since MKX they cried& moaned until she was buffed to ridiculous levels in that game
My well-written, educative post should stay up.Since these comments have nothing to do with the topic at and why doesn't a moderator just remove all of them...
Everyone is entitled to their opinion on characters even if it's tragically misinformed .
I love Jade lmao, she, Tanya and Kronika are my favourite female characters in the whole series.On topic of the thread, I really like Kitana and I think the fixation on Back 2 as a string is unfortunate. I still think Back 1,4,2 is her actual best string, not that string but that's just me. I enjoy her customs and the fact you can alter your jump arc like three times with the build I use.
She's not broke or anything, but I think choosing to utilize riskier options when you don't have to is a mistake. It's like Jade's back 2 if you use it inappropriately you're gonna get punished but if you use it for its intended function you tend to have great success. Every tool has to be contextualized.
Everyone is entitled to their opinion on characters even if it's tragically misinformed .
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Sounds like Sadira....and the fact you can alter your jump arc like three times with the build I use.
No one said he was hopeless. But let's not pretend that he doesn't need a couple buffs to be more consistent. Right now for him to be effective you have to play to maximize every stray hit you land with neutral and strike/throw because it's so rare for him to a solid combo on opponents with decent defense. Skewered and Shoulder Charger is a necessity to ensure he gets his damage in or builds his spear KB. There may be another that I'm not thinking of atm, but I cant really off the top of my head think of another character that's so bad a opening the opponent up that this is their gameplan to winning.Shao Kahn is at the bottom of the list I'm sorry but that's just the way things are however that does not make him a hopeless character
Now I'm not saying if they were to make F2 a mid I wouldn't be happy
agreedNo one said he was hopeless. But let's not pretend that he doesn't need a couple buffs to be more consistent. Right now for him to be effective you have to play to maximize every stray hit you land with neutral and strike/throw because it's so rare for him to a solid combo on opponents with decent defense. Skewered and Shoulder Charger is a necessity to ensure he gets his damage in or builds his spear KB. There may be another that I'm not thinking of atm, but I cant really off the top of my head think of another character that's so bad a opening the opponent up that this is their gameplan to winning.
Shao has to play waiting for the opponent committing to punishable whiffs or abuse his F4 as much as possible to get in a strike/throw, get in his damage/KB build when he finally gets a hit or lose, or just depend on absolute gimmicks to get damage.
IMO, Shao Kahn in his current state only functions in line with the rest of the cast if my speculation about his design is correct and F3,4 was originally a gapless string. I firmly believe that he was meant to hinge off of imposing your pressure with plus frames off of F4, 4,4(Its fine this has a gap) and S1 with the added option of going after a strike/throw mix with a gapless F3,4 into completing the string for a throw/shoulder charger. I'm not sure what would cause this change in design since if he had this option it's still not even that powerful of a mix. Throw or shoulder charger is still easy to guard against, the added gap in F3,4 is just overkill for this string and makes it completely dead against a competent opponent.
The only evidence that I can think of for huge flawless blockable gap F3,4 being the original intentional design is F3 being called "Shao Shimmy", as if you're meant to stagger F3 and catch people out trying to flawless block the full string but like... this is just silly to me. Using a -8 on block mid to stagger with only works against players with bad defense or are just like.. not mashing. Committing to a strike/throw after a F3 is also a gigantic risk and loses to every character with and even decent jab (basically everyone) so I'm really not sure what the point is in calling this fucking normal "Shao Shimmy"...
Bingo. Mortal Kombat 11 Ultimate is a very fun casual game, and I've found it more fun to watch competitively since they allowed Kustom Variations, but after a few months, I realized this is the weakest competitive game of the reboot trilogy.it is pretty clear to me that this game is awesome to play with your friends and have some fun, laugh, play arcade, history...
Just because you've played fighting games for a long time doesn't mean you're an authority on what is balance within them... It's just as easy for anyone to say that they've played MK series for a long time and this is probably the most balanced MK game yet released, despite it having a couple glaring sore spots the level of balance among the roster is pretty in line. Like... just say you have an opinion on the game like the rest of us instead of making some random appeal to authority argument. Anyone who insists that MK11 is less balanced than previous entries in the series is definitely fooling themselves.
Insisting that MK11 isn't an honest effort at creating a MK game that's even capable of being traditionally balanced like other fighting games is likewise just being intentionally argumentative... Anyone can see that jump in game design from MKX to 11, and the effort to create a game that has varied playstyles but relative balance. I honestly don't know how anyone can look at something like Acidic Alien in MKX and think that any character release in MK11 has even come close to that degree of just straight up imbalanced nonsense, for example.
MK11. Not perfect. But so far the most balanced MK game to date and tbh it's not even close.
Just from this post alone I already know you suck at the game and come here to whine and finger point about how awful and unbalanced the game is, instead of looking at yourself. I don’t particularly like every mechanic/character of the game either, but crying about how cheap they are 24/7 won’t change anything. This is what it is as of right now and you just have to work with what you got. Maybe you should put the time you’re complaining about the game/characters into training, so you learn a thing or two.repeat this louder, looking at the mirror, and conclude saying that mk11 is balanced.
- KABAL
- JACCQUI
- CETRION
- SUB
- SPAWN
- PLUS FRAMES ON BLOCK IS NEVER YOUR TURN
- FATAL BLOW STARTUP AND ANIMATIONS
- FATAL BLOWS ON BLOCK
- NO ANTI AIRS
- THE DAMAGE
- RANDOM CB
- CB ON GRAB
- GUESS THE SIDE OF THE GRAB
- D2 CB
- CETRION AGAIN
- KABAL AGAIN
- KANO GASOLINE
- PLUS FRAMES....IT IS NEVER YOUR TURN....
I would say a good more than half of the things you listed here is not balance issues. Like... at all. Just things that you're bad at defending against or implementing into your own game play.repeat this louder, looking at the mirror, and conclude saying that mk11 is balanced.
- KABAL
- JACCQUI
- CETRION
- SUB
- SPAWN
- PLUS FRAMES ON BLOCK IS NEVER YOUR TURN
- FATAL BLOW STARTUP AND ANIMATIONS
- FATAL BLOWS ON BLOCK
- NO ANTI AIRS
- THE DAMAGE
- RANDOM CB
- CB ON GRAB
- GUESS THE SIDE OF THE GRAB
- D2 CB
- CETRION AGAIN
- KABAL AGAIN
- KANO GASOLINE
- PLUS FRAMES....IT IS NEVER YOUR TURN....
So like that on that Kitana string, which Kitanas tend to do quite a bit of...you're supposed to jump after guessing she will do it? Eh.to ppl still crying about komittal strings, hope ya'll enjoy lmao.
I forgot to mention, if you duck Lao's string he dies.
Seemed like a pretty good list to me.I would say a good more than half of the things you listed here is not balance issues. Like... at all. Just things that you're bad at defending against or implementing into your own game play.
Even if every bullet in this list was a legitimate imbalance in MK11, and you could even think of a couple more, it would still make MK11 the most balanced MK game to date... which I think is where you've misconstrued what I'm saying:
MK11 PERFECTLY BALANCED IN ALL ASPECTS? NO
MK11 THE MOST BALANCED MK GAME SO FAR? YES
Hope this clarifies.
Well, that is not what poeple who play me say.Just from this post alone I already know you suck at the game and come here to whine and finger point about how awful and unbalanced the game is, instead of looking at yourself. I don’t particularly like every mechanic/character of the game either, but crying about how cheap they are 24/7 won’t change anything. This is what it is as of right now and you just have to work with what you got. Maybe you should put the time you’re complaining about the game/characters into training, so you learn a thing or two.