ZeroEffect
Warrior
Welp... This is the first time I've heard that, lol.Also, your voice sounds just like Alan Wake
Welp... This is the first time I've heard that, lol.Also, your voice sounds just like Alan Wake
Oh I dunno if I'd say Piercing is "pointless". I can concede that it might be the least rewarding of the 3 in terms of counterpicking characters. But man... all the things you can punish with B12... I've gone over a number of characters' unsafe tools that Piercing only punishes.Thanks for the song info. As for meter, compared to most other characters I've played, I find that I always have enough with Ethereal Mileena, since you're not using bar very often in the neutral.
At this point, Piercing feels rather pointless (no pun intended). Ravenous gives you the damage and mixups, while Ethereal give you better wakeups, interrupts, and frame traps. Still, it's nice she has two very viable variations, unlike many of the cast. Lol, at all the tier lists I see coming out with Mileena at the bottom. I don't think it's going to stay that way for long =)
Bro I have an Xbox One acct.Lol, I wish you had xbone man...I really do. Would love to share some notes and tidbits. That's pretty much what I do with this game now. Pick a character that interests me and share whatever I can find.
Seriously tho, I love that more people are taking notice of Ethereal and I love that you are seeing its uses. Don't be surprised if it takes over your main spot. The utility is so good, and having a free wakeup is something I can no longer trade away.
Personally, yeah I would pick Piercing vs Sub, as it's the variation I'm most comfortable with. It feels the closest to how Mileena normally plays, with sai zoning and irritating normals. Also, I don't see what Ravenous really does to specifically help in the Sub MU. Not saying she can't win it in Ravenous, but Ravenous's strengths are just different instead of better vs him, imo.That's interesting to hear about Piercing specific punishes. Even with that though, would you pick Piercing against Sub instead of one of the other two? I totally agree that if Sais weren't as negative, or if Piercing had another tool, we'd be having a completely different conversation, but as is, I'm just not sure if you'd ever pick Piercing instead of Ravenous or Ethereal, which is why I'm saying pointless. That said, the game is young, so it would be absurd of me to think that all tech has been discovered. Plus, who knows what future patches will bring. As of now though, the other two just seem clearly superior.
As for being at the bottom, I definitely agree that tiers aren't so far apart in this game. That is, a lower tier character can still do quite well. However, what do you feel Mileena is lacking right now? 50/50s? In the current meta, unsafe 50/50s are really just beating newer players or those without muscle conditioned reactions to blocking/punishing the tons of mixups that exist in this game, which is a lot of us, but once you learn it all, there are actually very few instances of a character having a safe 50/50 option that leads to significant damage, at which point this game will revert to more footsies and punishes, two areas where Mileena excels. The only lackluster thing I've discovered about Mileena so far is that her jump 3 and 4, despite how they look, loose against a lot of the cast. It's actually rather shocking. If there was one thing I'd change about her, it would be that and the gap between F12, and then maybe regular Fades. Again though, with EN Fade, I'm not seeing too many bad matchups for her.
lol, has Mr. Mileena finally been convinced?I like your voice lol.
I'm kinda falling for this variation cause it's cute.
I guess it depends which you are comfortable with. For me I would always pick Piercing in matches I'm comfortable with (as long there isn't a F12 whiffing issue) because I perform best with that variation currently. Add in @ZeroEffect point on B12 punishes and range in the neutral, that is enough for me to go with Piercing. At the same time I can easily see why people will go Ravenous on a general consensus.That's interesting to hear about Piercing specific punishes. Even with that though, would you pick Piercing against Sub instead of one of the other two? I totally agree that if Sais weren't as negative, or if Piercing had another tool, we'd be having a completely different conversation, but as is, I'm just not sure if you'd ever pick Piercing instead of Ravenous or Ethereal, which is why I'm saying pointless. That said, the game is young, so it would be absurd of me to think that all tech has been discovered. Plus, who knows what future patches will bring. As of now though, the other two just seem clearly superior.
In my opinion Mileena lacks frames in her normals. Compared to the cast her normals are quite sluggish and for someone designed to be a whiff punisher it feels off. If a few frames were shaved off a few of her normals, fix the F12 issue in Piercing, improve startup on regular Fades and I think everything would be good. Anything else would be a bonus.As for being at the bottom, I definitely agree that tiers aren't so far apart in this game. That is, a lower tier character can still do quite well. However, what do you feel Mileena is lacking right now? 50/50s? In the current meta, unsafe 50/50s are really just beating newer players or those without muscle conditioned reactions to blocking/punishing the tons of mixups that exist in this game, which is a lot of us, but once you learn it all, there are actually very few instances of a character having a safe 50/50 option that leads to significant damage, at which point this game will revert to more footsies and punishes, two areas where Mileena excels. The only lackluster thing I've discovered about Mileena so far is that her jump 3 and 4, despite how they look, loose against a lot of the cast. It's actually rather shocking. If there was one thing I'd change about her, it would be that and the gap between F12, and then maybe regular Fades. Again though, with EN Fade, I'm not seeing too many bad matchups for her.
What. The. Fuck.Bro I have an Xbox One acct.
SaltFace GA.
Lol you never asked.
HAHAHAHA!!! Let's train sometime.What. The. Fuck.
Ahh that's a bummer. Still it's really good at blowing up these pseudo block infinites and pressure strings, so no complaints here! I mean a pretty much guaranteed escape reversal is awesome.Nope, nope, and nope.
She goes forward right into the clone and gets frozen. You can hold the Fade, but as soon as you let go she gets frozen. (if the clone is still out).
That's another thing. Liu Kang's f213~FBRC is 100% inescapable if he RUN cancels. If he dash cancels like in Tom Brady's video, she can Fade out.Ahh that's a bummer. Still it's really good at blowing up these pseudo block infinites and pressure strings, so no complaints here! I mean a pretty much guaranteed escape reversal is awesome.
That was going to be a question but forgot to ask yesterday. Off topic as its related to a different character but if EX Fade can get out of pressure like this as well as gaps in string, in theory I believe Cassie could do the same with Ex Nut Punch. From memory that move has no armour but quite a few invincibility frames. I would need to check as I'm not a Cassie main but if someone else can then by all means do so.That's another thing. Liu Kang's f213~FBRC is 100% inescapable if he RUN cancels. If he dash cancels like in Tom Brady's video, she can Fade out.
Quan chi's unblockable is another. Perfect timing makes her unable to get out.
Yep, it's in the video that you can grab her. Command grabs work too.I havent watched the video but was labbing her the other day for matchups and noticed that you can grab her out of her Fade and EX fade with Command Grabs. On startup, while youre holding it, while youre moving forward or backwards with fade, she gets hit by command grabs. Dont remember if normal grabs work but would say its worth looking into if youre serious with this variation
It wouldn't exactly be the same, because armor moves should still eat Nut punch up. But that's still a damn good tool if it works that way. (Why make her invincible on THAT move??)That was going to be a question but forgot to ask yesterday. Off topic as its related to a different character but if EX Fade can get out of pressure like this as well as gaps in string, in theory I believe Cassie could do the same with Ex Nut Punch. From memory that move has no armour but quite a few invincibility frames. I would need to check as I'm not a Cassie main but if someone else can then by all means do so.
All good dude, sounds like you have done your homework, didnt know my self how practical it was to command throw her in any of your setups, but thought it was worth a mentionYep, it's in the video that you can grab her. Command grabs work too.
The thing is though, if she's doing blockstrings into EX Fade you are in too much blockstun to hit any buttons. You are jailed and forced to guess how to block or break a throw. And you can't react to a raw EX Fade with a grab before she can hit you. Regular Fade is much more vulnerable.
I didn't try testing command grabs mid string, so I can check back on that. This tech definitely has weaknesses to it, but it does a great job at stopping braindead pressure.All good dude, sounds like you have done your homework, didnt know my self how practical it was to command throw her in any of your setups, but thought it was worth a mention