Hello TYM !
please note: i am not here to complain, downplay or ask for either buffs or nerfs. its just a simple thread to see the variation hunter through other`s perspective and what they think about it in comparison to hish qu ten.
Now, i have played the hunter variation heavily since predator release. Indeed, its a variation built around trapping and controlling space or as some people like to call it: Subzero 2.0.
Admittedly, this variation has a strong set up aspect and a very mind confusing one, However, the more i play the more i begin to see lots of flaws down the road. So far, hunter only shines on knockdown.
I have noticed that i am very limited in the blockstrings, wake ups and safety department. So i went to the lab and tried to break things down , so i picked subzero as my opponent and set the icy slide reversal to see how things go regarding both his strings gaps and cancelling mid or at the end of the string into either disc or trap and it kinda put me off. because i realized :
blockstrings:
- 212 interruptible before last hit
- 211 interrutible before last hit
- b22d2 interruptible before last hit
cancels:
- 21 disk, trap or ex trap interruptible
- 122 disk, trap or ex trap interruptible
- b22 disk, trap or ex trap interruptible
- 32 disk, trap or ex trap interruptible
- d4 disk, trap or ex trap interruptible
- b311 disk, trap or ex trap interruptible
- f12 disk, trap or ex trap interruptible
The only true blockstring that cannot be interrupted is 4 ex trap, which is ironically very similar to subzero`s only safe f4 clone cancel. Now, the predator is generally slow compared to most of the cast although he excels at the range department. His wake up game is rather poor and he is easily rushed down with no real answer to characters in your face, apart from d3.
Well, applying the aforementioned cancels only with Hish qu ten variation, ending with a close low plasma shot, not a single time subzero was able to interrupt me which means there were no gaps and i was -1 which is safety.
Now, this really made me wonder, how good is this variation and is the predator really a solid character with all those gaps and below average speed, or is it because its a recently released character and something new?
My attention is shifting automatically towards Hish qu ten in the last few days because they share the same universal damaging combos and here you have the plasma which is good at mix ups, excellent recovery and its literally a meter filling machine.
Keep in mind, if we are talking about an armored launcher like kung lao`s spin it means you might get launched every time you try these primary strings or cancels, against someone who knows the gaps of course since most of them are slow and visually recognizable.
My question is, do you see this variation as a good competitive one that is going to leave a mark on the long run or is it just a matter of time before everyone moves on?
I am very interested in hearing your thoughts everyone, thank you !