MadeOfMetal
Kenshi Srubtastic,Cyrax, Special Forces Mains
Lets start with out of the 3 variants for sub zero, i love this one the most.
Unbreakable has parry.
an OH and many lows.
Great mixups for one bar with EX aura.
but one thing i would like changed is his Normal Aura recovery.
if we could get at least 5-8 frames shaved off of that then we could not easily but more consistently get Aura combos to work in a tournament setting.
his normals don't have as much advantage as others.
basically his B12 is the best one to use with 20 on hit.
from this you can Aura and follow up with either 242 or F33 into a metered slid for combo.
the problem here is he only has about 2 frames to input the 2 strings after Aura is casted.
if aura recovery was reduced then he would have at least 10-7 frames to input it. and it would by no means make him safe on any string.
the only way it works is with moves that are plus 15 or more on hit.
currently and with what im suggesting is he will still not be able to continue combo while they block.
if its done by a small margin like 5-8 frames then he will have 3-4 strings to use, and none of them are mixups.
imo this would make Unbreakable so much more viable and fun for many to use.
and what i have purposed is fair and in no way gives him broke tools.
since normal Aura is like 30 something Frames of recovery we are talking:
making it 25 recovery or 22 recovery while EX Aura stays 15 recovery.
I know what people fear when they here Aura recovery reduced!
Will he be able to use it on every end of string and make them safe? the answer is no!
to use it in middle of combo he would have to get you on hit like he does now.
Aura Combos
5/10 consistency
Tell Me what you think below.
Unbreakable has parry.
an OH and many lows.
Great mixups for one bar with EX aura.
but one thing i would like changed is his Normal Aura recovery.
if we could get at least 5-8 frames shaved off of that then we could not easily but more consistently get Aura combos to work in a tournament setting.
his normals don't have as much advantage as others.
basically his B12 is the best one to use with 20 on hit.
from this you can Aura and follow up with either 242 or F33 into a metered slid for combo.
the problem here is he only has about 2 frames to input the 2 strings after Aura is casted.
if aura recovery was reduced then he would have at least 10-7 frames to input it. and it would by no means make him safe on any string.
the only way it works is with moves that are plus 15 or more on hit.
currently and with what im suggesting is he will still not be able to continue combo while they block.
if its done by a small margin like 5-8 frames then he will have 3-4 strings to use, and none of them are mixups.
imo this would make Unbreakable so much more viable and fun for many to use.
and what i have purposed is fair and in no way gives him broke tools.
since normal Aura is like 30 something Frames of recovery we are talking:
making it 25 recovery or 22 recovery while EX Aura stays 15 recovery.
I know what people fear when they here Aura recovery reduced!
Will he be able to use it on every end of string and make them safe? the answer is no!
to use it in middle of combo he would have to get you on hit like he does now.
So what i am purposing we change is Frozen Aura recovery from:
31 Recovery to 23 Recovery or 26 Recovery
EX should remain the same at: 15 Recovery
Note even when using EX Ice Aura it is very hard with many strings to link them.
im not asking for that, just a little wiggle room with the super hard link that normal aura is now.
Aura Combos
5/10 consistency
Tell Me what you think below.
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