GGA Max
Well-Known Member
Glad someone else looked into this. But isn't the only combo you can end in a run, 113? And b2,3 but who would do a charge. Unless the dps is better idk.Well, I'm looking at the damage difference between using BF1 and DBF3 to finish a combo. The extra damage is roughly 1%. The time saved is roughly half a second. In my mind, when you're in Venom level 3, you do the tackle. That half second matters more. If you're in level 1, the body press is worth, especially if you plan on continuing offense into level 2. When you're in level 2, I kind of have it in the air. Tackle is better if you're running low and want to stop before level 3. Body is press is by far better if you're going to level 3.
Then again, I'm still in the same camp I've been since day 1, which is level 2 venom isn't strong enough. I wish F3(D) were Venomed on level 2 instead of 3 and Super be full Invincible on Level 3. But hey, we're getting off topic.
I've chimed in already on me being fine with the debuff. I truly want them to be making the DB1 actually be the combo ender it was designed for. DB1 doing 20% or doing unscaled 16% damage would instantly make me fine with Bane as is. The argument over debuff/buff shouldn't be done until we feel that the buff/debuffs are addressing a proper movelist, which I don't think Bane has yet.
@NRS: DB1. Make it Happen.
I think 113xxrun is amazing on block though. It jails everything except supers.