That's the problem, you don't just eat anything this slow unless you only fight against this character once a blue moon. Kotal's projectile (regular one, not sword throw) doesn't look like something special either.
Up close it may be different if said animation is misleading enough, which is the point I'm making.
I hear ya. I was talking about earth shake specifically.
His ex-strikes with the sword look like something that launch actually. I also don't buy what NRS have said about "combo variations". They said it about Thundergod, yet it was reported that if anything, Displacer is the "combo variation". TG looks more like something with A-list pressure mindgame shenanigans with extending strings or not instead of charging them (if not just bonus chip damage, which would be rather boring and disappointing).
On Kotal specifically, his Blood/Sun god variations don't seem to have additional launching tools unlike War god btw.
Anyway, I don't feel like I'm saying anything useful right now. I mean, combo or not, who cares. It's damage that matters in the end.