No disrespect to you or your match, but "managing" to land a trait in this game is utterly useless compared to the rest of the cast. Lets take a moment and envision Harley with a workable trait, say you activate her trait and every gunshot she uses is fired akimbo for the duration of the trait timer.. Not like MB gunshot, but like she shoots with both guns at the same time.. It as Pig if the Hut has mentioned... (Which i believe would be TOO good of a trait) Give her projectile invincibility for 2-3 seconds once trait is hit... This way it would make her get in your face game a bit more threatening and go GREAT with SS and TS. Now.. Even with one of those two traits or ANY trait that works.. Would Harley still rise above mid-tier with the rest of he cast as is now? It is my firm belief that they were attempting to do something fun and interesting with her trait, and it never got fleshed out or completed and fell through the cracks into release as a broken, unusable trait. If all traits were meaningless and gave minor boons to each character I would not mind so much, however.. In a game where characters get stone skin, armor breaking capability PLUS additional strength buff, get out of jail free card to ground based combos.. This trait is purely unacceptable and no one will be able to prove otherwise.