Somberness
Lights
How to understand this.
Execution
1 - 11
1,2 - 17
2 - 10
2,1 - 16
2,1,2 - 26
3 - 26
4 - 18
D+1 - 8
D+2 - 10
D+3 - 7
D+4 - 12
B+1 - 21
B+1,2 - 12
B+1,2,1 - 15
B+1,2,1,4 - 17
B+1,2,F+4 - 20
B+2 - 19
B+2,1 - 12
B+2,1,4 - 17
B+4 - 22
F+3 - 17
F+3,3 - 17
F+3,3,3 - 15
F+4 - 22
F+4,3 - 18
Throw - 10
Teleport Slam - 27
Teleport Slam (air) - 27
Ghostball - 27
Ghostball (full screen) - 55
Shadow Upknee - 16
Shadow Charge - 11
Shadow Charge (full screen) - 32
Shadow Slide - 14
Shadow Slide (full screen) - 36 (40 with Noob's back facing you)
Blackhole - 78 (13 start-up)
Teleport Smash - 27
Teleport Smash (air) - 27
Spirit Ball - 27
Spirit Ball (full screen) - 55
Saibot Upknee - 16
Saibot Charge - 11
Saibot Charge (full screen) - 32
Saibot Slide - 14
Saibot Slide (full screen) - 36 (40 with Noob's back facing you)
Darkness - 51 (12 start-up)
Together Again - 34
Block Advantage
1 - 0
1,2 - 0
2 - 0
2,1 - 0
2,1,2 - -6
3 - 0
4 - -1
D+1 - -13
D+2 - -1
D+3 - -7
D+4 - 0
B+1 - 0
B+1,2 - -20
B+1,2,1 - -6
B+1,2,1,4 - -3
B+1,2,F+4 - -31
B+2 - 0
B+2,1 - -5
B+2,1,4 - -1
B+4 - -9
F+3 - -2
F+3,3 - 0
F+3,3,3 - -4
F+4 - -6
F+4,3 - -2
Teleport Slam - -43
Ghostball - -21
Shadow Upknee - +4
Shadow Upknee (max range) - +10
Shadow Charge - -21
Shadow Slide - -21
Teleport Smash - -43
Spirit Ball - -21
Saibot Upknee - +4
Saibot Upknee (max range) - +11
Saibot Charge - -42
Saibot Slide - -14
Together Again - +6
Hit Advantage
1 - 0
1,2 - +3
2 - +5
2,1 - +4
2,1,2 - +42, +25
3 - +10
4 - +3
D+1 - +1
D+1 (vs crouch) - -1
D+2 - +33, +25
D+3 - +3
D+3 (vs crouch) - +10
D+4 - +12
D+4 (vs crouch) - +5
B+1 - +3
B+1,2 - +3
B+1,2,1 - +27, +31
B+1,2,1,4 - +42, +25
B+1,2,F+4 - -4, -8
B+2 - +5
B+2,1 - +5
B+2,1,4 - +43, +33
B+4 - +15, +7
F+3 - -3
F+3,3 - +4
F+3,3,3 - +7
F+4 - +3
F+4,3 - +47, +30
Forward Throw - +10
Backward Throw - +10
Teleport Slam - +7
Ghostball - +5
Shadow Upknee - +30, +34
Shadow Charge - -4
Shadow Slide - -5
Blackhole - +79
Teleport Smash - +7
Spirit Ball - +5
Saibot Upknee - +48, +51
Saibot Charge - +5
Saibot Slide - +8, +6
Darkness - +147
Together Again - 0
Duration
1 - 28
1,2 - 49
2 - 26
2,1 - 56
2,1,2 - 90
3 - 43
4 - 46
D+1 - 27
D+2 - 49
D+3 - 20
D+4 - 33
B+1 - 41
B+1,2 - 77
B+1,2,1 - 89
B+1,2,1,4 - 109
B+1,2,F+4 - 112
B+2 - 32
B+2,1 - 69
B+2,1,4 - 88
B+4 - 58
F+3 - 39
F+3,3 - 53
F+3,3,3 - 76
F+4 - 48
F+4,3 - 78
Throw - 36
Teleport Slam - 60
Ghostball - 68
Shadow Upknee - 39
Shadow Charge - 59
Shadow Slide - 55
Blackhole - 46
Teleport Smash - 60
Spirit Ball - 68
Saibot Upknee - 39
Saibot Charge - 80
Saibot Slide - 55
Darkness - 46
Together Again - 55
Cancel Advantage (block)
1 - +18
1,2 - +26
2 - +24
2,1 - +25
2,1,2 - +25
3 - +18
D+1 - +3
D+3 - +2
D+4 - +26
B+1 - +23
B+1,2 - +16
B+1,2,1 - +21
B+1,2,1,4 - +26
B+2 - +21
B+2,1 - +22
B+2,1,4 - +23
F+3 - +19
F+3,3 - +18
F+3,3,3 - +18
F+4 - +11
F+4,3 - +16
Cancel Advantage (hit)
1 - +24
1,2 - +21
2 - +18
2,1 - +29
2,1,2 - +73, +56
3 - +25
D+1 - +17
D+1 (vs crouch) - +15
D+3 - +12
D+3 (vs crouch)- +19
D+4 - +32
D+4 (vs crouch) - +25
B+1 - +19
B+1,2 - +39
B+1,2,1 - +54, +58
B+1,2,1,4 - +71, +54
B+2 - +12
B+2,1 - +32
B+2,1,4 - +68, +58
F+3 - +18
F+3,3 - +19
F+3,3,3 - +29
F+4 - +20
F+4,3 - +65, +48
Miscellaneous
Breaker (when grounded vs grounded opponent) - ~+29, ~+28
Execution
1 - 11
1,2 - 17
2 - 10
2,1 - 16
2,1,2 - 26
3 - 26
4 - 18
D+1 - 8
D+2 - 10
D+3 - 7
D+4 - 12
B+1 - 21
B+1,2 - 12
B+1,2,1 - 15
B+1,2,1,4 - 17
B+1,2,F+4 - 20
B+2 - 19
B+2,1 - 12
B+2,1,4 - 17
B+4 - 22
F+3 - 17
F+3,3 - 17
F+3,3,3 - 15
F+4 - 22
F+4,3 - 18
Throw - 10
Teleport Slam - 27
Teleport Slam (air) - 27
Ghostball - 27
Ghostball (full screen) - 55
Shadow Upknee - 16
Shadow Charge - 11
Shadow Charge (full screen) - 32
Shadow Slide - 14
Shadow Slide (full screen) - 36 (40 with Noob's back facing you)
Blackhole - 78 (13 start-up)
Teleport Smash - 27
Teleport Smash (air) - 27
Spirit Ball - 27
Spirit Ball (full screen) - 55
Saibot Upknee - 16
Saibot Charge - 11
Saibot Charge (full screen) - 32
Saibot Slide - 14
Saibot Slide (full screen) - 36 (40 with Noob's back facing you)
Darkness - 51 (12 start-up)
Together Again - 34
Block Advantage
1 - 0
1,2 - 0
2 - 0
2,1 - 0
2,1,2 - -6
3 - 0
4 - -1
D+1 - -13
D+2 - -1
D+3 - -7
D+4 - 0
B+1 - 0
B+1,2 - -20
B+1,2,1 - -6
B+1,2,1,4 - -3
B+1,2,F+4 - -31
B+2 - 0
B+2,1 - -5
B+2,1,4 - -1
B+4 - -9
F+3 - -2
F+3,3 - 0
F+3,3,3 - -4
F+4 - -6
F+4,3 - -2
Teleport Slam - -43
Ghostball - -21
Shadow Upknee - +4
Shadow Upknee (max range) - +10
Shadow Charge - -21
Shadow Slide - -21
Teleport Smash - -43
Spirit Ball - -21
Saibot Upknee - +4
Saibot Upknee (max range) - +11
Saibot Charge - -42
Saibot Slide - -14
Together Again - +6
Hit Advantage
1 - 0
1,2 - +3
2 - +5
2,1 - +4
2,1,2 - +42, +25
3 - +10
4 - +3
D+1 - +1
D+1 (vs crouch) - -1
D+2 - +33, +25
D+3 - +3
D+3 (vs crouch) - +10
D+4 - +12
D+4 (vs crouch) - +5
B+1 - +3
B+1,2 - +3
B+1,2,1 - +27, +31
B+1,2,1,4 - +42, +25
B+1,2,F+4 - -4, -8
B+2 - +5
B+2,1 - +5
B+2,1,4 - +43, +33
B+4 - +15, +7
F+3 - -3
F+3,3 - +4
F+3,3,3 - +7
F+4 - +3
F+4,3 - +47, +30
Forward Throw - +10
Backward Throw - +10
Teleport Slam - +7
Ghostball - +5
Shadow Upknee - +30, +34
Shadow Charge - -4
Shadow Slide - -5
Blackhole - +79
Teleport Smash - +7
Spirit Ball - +5
Saibot Upknee - +48, +51
Saibot Charge - +5
Saibot Slide - +8, +6
Darkness - +147
Together Again - 0
Duration
1 - 28
1,2 - 49
2 - 26
2,1 - 56
2,1,2 - 90
3 - 43
4 - 46
D+1 - 27
D+2 - 49
D+3 - 20
D+4 - 33
B+1 - 41
B+1,2 - 77
B+1,2,1 - 89
B+1,2,1,4 - 109
B+1,2,F+4 - 112
B+2 - 32
B+2,1 - 69
B+2,1,4 - 88
B+4 - 58
F+3 - 39
F+3,3 - 53
F+3,3,3 - 76
F+4 - 48
F+4,3 - 78
Throw - 36
Teleport Slam - 60
Ghostball - 68
Shadow Upknee - 39
Shadow Charge - 59
Shadow Slide - 55
Blackhole - 46
Teleport Smash - 60
Spirit Ball - 68
Saibot Upknee - 39
Saibot Charge - 80
Saibot Slide - 55
Darkness - 46
Together Again - 55
Cancel Advantage (block)
1 - +18
1,2 - +26
2 - +24
2,1 - +25
2,1,2 - +25
3 - +18
D+1 - +3
D+3 - +2
D+4 - +26
B+1 - +23
B+1,2 - +16
B+1,2,1 - +21
B+1,2,1,4 - +26
B+2 - +21
B+2,1 - +22
B+2,1,4 - +23
F+3 - +19
F+3,3 - +18
F+3,3,3 - +18
F+4 - +11
F+4,3 - +16
Cancel Advantage (hit)
1 - +24
1,2 - +21
2 - +18
2,1 - +29
2,1,2 - +73, +56
3 - +25
D+1 - +17
D+1 (vs crouch) - +15
D+3 - +12
D+3 (vs crouch)- +19
D+4 - +32
D+4 (vs crouch) - +25
B+1 - +19
B+1,2 - +39
B+1,2,1 - +54, +58
B+1,2,1,4 - +71, +54
B+2 - +12
B+2,1 - +32
B+2,1,4 - +68, +58
F+3 - +18
F+3,3 - +19
F+3,3,3 - +29
F+4 - +20
F+4,3 - +65, +48
Miscellaneous
Breaker (when grounded vs grounded opponent) - ~+29, ~+28