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Dizzy

False Information Police Officer
Premium Supporter
NetherRealm Studios
I'm very curious how Flawless Block is gonna play out in this game along with that 3f window dizzy talked about. I wonder it it could be a buffer between shitty normals and plus moves?

@Dizzy we need more info on this 3 frame window mechanic pa-pa-pa-pa pleeeeeaaaase!
There's not much to say about it, same as how it worked in Injustice 2. Two frames before you exit blockstun you can buffer a normal that will come out the same as if you pressed it at frame perfect time when exiting blockstun.
 

LawAbidingCitizen

Sunlight and Blood give me strength.
There's not much to say about it, same as how it worked in Injustice 2. Two frames before you exit blockstun you can buffer a normal that will come out the same as if you pressed it at frame perfect time when exiting blockstun.
So this is a defensive tool only or can it be used offensively?
 

Konqrr

You will learn respect!
I'm very curious how Flawless Block is gonna play out in this game along with that 3f window dizzy talked about. I wonder it it could be a buffer between shitty normals and plus moves?

@Dizzy we need more info on this 3 frame window mechanic pa-pa-pa-pa pleeeeeaaaase!
I'm curious about how we are going to deal with frame gaps. No armor unless the gap is big enough so we can fatal blow and not sure about backdash invincibility so that leaves us with flawless block only?
 

LawAbidingCitizen

Sunlight and Blood give me strength.
I'm curious about how we are going to deal with frame gaps. No armor unless the gap is big enough so we can fatal blow and not sure about backdash invincibility so that leaves us with flawless block only?
I'm sure Flawless Block will play a major role in punishing hard to deal with moves on good reads and reaction
The rest will be ducking highs and most OH/Low in this game seems to be toned down and for the most part reactable, there is also quick normals for gap punishers I think this could be an actual option with the new 3f window and flawless block.
To me it's a good thing, the fear of pressure will promote good spacing and neutral maybe being just at the tip of reach will put them negative for punishers and make gaps easier to exploit with good awareness.
I'm glad armor is gone. It was a little one sided and favored offense far to much. As much as it could be used defensively it was used for pressure as much if not more steal back your turn and preventing gap punish and good reads.

All in all it's just theory crafting until we get the full game in our hands to develop a plan for it.
 

Konqrr

You will learn respect!
I'm sure Flawless Block will play a major role in punishing hard to deal with moves on good reads and reaction
The rest will be ducking highs and most OH/Low in this game seems to be toned down and for the most part reactable, there is also quick normals for gap punishers I think this could be an actual option with the new 3f window and flawless block.
To me it's a good thing, the fear of pressure will promote good spacing and neutral maybe being just at the tip of reach will put them negative for punishers and make gaps easier to exploit with good awareness.
I'm glad armor is gone. It was a little one sided and favored offense far to much. As much as it could be used defensively it was used for pressure as much if not more steal back your turn and preventing gap punish and good reads.

All in all it's just theory crafting until we get the full game in our hands to develop a plan for it.
I agree. Armor is cancer and I'm glad we have an option with Flawless Block.