these were awesome. Is 22 b1 j1 easier to confirm that j2? I have a hard time connecting that.
Some characters- yes. Regardless, it is one of his hardest confirms. IMO
For me, I can always get the 22b1-j2-dive kick on DS, GL, Supes. But other characters, like Shazam, Aqua, Catwoman, I sometimes adjust to j1 instead.
I feel you can use J2 on everybody, you'll just have to throw certain characters in Training Mode in order to get the best approach. I know that can be a lot of work, :/, but the 45-46% meterless pay off is worth it.
I have certain characters (the ones mentioned above) I always play against with training partners so that's how I approach this combo. Just throw it into training mode before I meet up with them, lol.
In the corner though- 22b1-j1 and j2 are easy mode. Use B2xtrait-22b1-nj3-Far boot stomp-11-Black Magic-B23U(2 or 1+3 ender). The NJ3 must be hit early, though, for the boot stomp confirm. Practice it. Also, you can start the combo with 11xtrait, 22xtrait, just raw 22b1- whatever. B2xtrait gives the most damage. You get 51% meterless with the B2xtrait starter and U1+3 ender, in the corner.