So there was injustice in more ways than one this weekend?
Is it possible something can be presented to MLG in a way that comes off as constructive criticism? It's at least worth a shot. Yes, this tournament was awful but I think if the right people say the right things, who knows. I do think though, that Injustice and KI may have seen their last MLG by not reaching the bracket limit. I hope i'm wrong on that though. If not, there's still plenty of other tournaments and ways for the NRS scene and KI scene to flourish in.Wanted to save my impressions until the whole event was over, but since Injustice is over I'll just share it now.
I commentated MLG for the entire 2010 season of Tekken 6. Commentated the solo event for Tekken Tag 2 in 2012 and now this event. This event was BY FAR, the ABSOLUTE worst MLG event I have EVER been a part of. So disappointed that things were nowhere near the level they used to be. Not sure if this is a 1 off event, or if they plan to do more fighting games, but if they do more then there is a LOT to be fixed.
It's nice to see someone else is watching.I feel like Sabrewulf just completely runs over Fulgore, and the match with Rico vs MyGod shows why. When Fulgore's out of meter he can't build it on block. He can't shadow-counter out of Sabrewulf's insane pressure since he doesn't build meter on block. I was seeing a ton of ragged edge's canceled into shadow ragged edge, basically allowing a -3 move to be +1 and forcing another block string.
Yeah, Rico did some good zoning, but zoning doesn't hurt much in this game- except for Glacius. Even worse, blocking Fulgore's zoning just lets Sabrewulf build more meter to get free frame advantage with while Fulgore can't go into charge and build meter while he has to constantly throw stuff out to keep Wulf out.
Yeah, it was even stranger because Rico actually had been doing quite well against Wulf players with his Thunder. And this time he only brought in Thunder when it was too late....It's nice to see someone else is watching.
Your right just learn how to fight against Saberwolf. Seems to be the character in the finals almost everytime.
Except most other characters can also mix up with a throw, frame trap, or neutral jump. Those aren't unique to Sabrewulf. Only the dash itself is. People need to stop looking at a crossup dash to a throw as anything different than a throw, because you counter it the same way. Same goes for a cross-up dash to a neutral jump, it's not countered in a different way then a regular neutral jump. Once people start paying attention to and reacting to the dash, everything else becomes regular okiI think looking at the dash as just 21 frames doesn't really do it justice. Not to mention its not like a 21 frame overhead, where when you see it you know you can just block, he can still mix you up with throw, frame trap or neutral jump.