Do you guys realize how insane that is? 1.8 mil to nearly 11 million viewers. 300% + growth is a lot to ask for 1 year in progress. That is insanely fast.
Compared to all other fighters at MLG it was light years better than all other in attendance and viewingWell MK9 was a mere dust particle on their total revenue but hopefully they see the potential.
MLG probably doesn't think like that though. They will instead compare fighters to other genres and see the big differences there. That's why they have been grouping all fighting games together as "mlg fighters."Compared to all other fighters at MLG it was light years better than all other in attendance and viewing
By increasing viewers in the households under 100k categoryand how did MK affect these numbers?
Yeah, but you have to realize that this wasn't necessarily due to the growth of MLG as a company; it was due to introducing Starcraft II and LoL as well as exhibitions vs. Korean players that draw good worldwide viewership.Do you guys realize how insane that is? 1.8 mil to nearly 11 million viewers. 300% + growth is a lot to ask for 1 year in progress. That is insanely fast.
I don't think it's negativity; I think it's honesty. The facts are that the top esports titles bring viewers in the millions. But that brings up a couple of points:I love the negativity. It gives the MLG guys (who read the forums by the way) incentive to not bring MK back next season. Seriously we were given an incredible opportunity at MLG and you guys think MK had nothing to do with their increased numbers? By MK being at MLG that is another community to add not only to their stream numbers, but to attendance numbers as well.
SC2 has been at MLG since late 2010. MK didn't play an intricate part until March of this year. I'm not saying that MK is solely responsible for the increased numbers, but they certainly had something to do with it.I don't think it's negativity; I think it's honesty. The facts are that the top esports titles bring viewers in the millions. But that brings up a couple of points:
1) I think Pig made this topic not to say that MK was responsible for the numbers, but rather to suggest that MK might indirectly benfit from increased revenue to MLG as a whole.
2) Most of this viewership bump was from SCII/LoL. But I believe that MK is just as exciting to watch as any other game, if not more. So as a community, we should figure out how to share the amazing experience of watching this game with a wider audience. We may not be able to get millions of viewers, but I'm convinced that a game this great, with personalities this distinct, can draw a wider audience than it currently does.
I believe that anyone who a) Loves/plays MK as a game or b) Loves highly competitive, exciting fighting game matches or c) Appreciates esports on a general level should be able to enjoy these great MK tournaments. The question is, what can we do to broaden our audience and expose more people to the fun of watching high-level competitive MK?
Yeah, if you look at the years they cite in the infographic (2011 + 2012) they coincide with the growing popularity of SC2 and LoL. One of the largest factors was the adoption of these games by Korean players, and the effort by MLG to fly top Korean players in to the tournaments for showcases/matches, which brought in its own large international audience.SC2 has been at MLG since late 2010. MK didn't play an intricate part until March of this year. I'm not saying that MK is solely responsible for the increased numbers, but they certainly had something to do with it.
It is pretty fun, definitely more interesting than watching sports for me, because it's something I actually completely understand and do myself. As far as the movie, it depends which one =)u gotta admit, watching a big mk9 tournament is so much more fun to watch then any good movie thats out on tv
Exactly.I don't think it's negativity; I think it's honesty.
The last stanley cup was drawing about 3 million (only counting north american) viewers at peak and that was considered horrible ratings. However, this is still amazing for esports and it signals a new era.Like I said many times something like NHL stanley cup gets 900,000 viewers
SC2 gets about 4-5 million