i feel like triborg (sektor variation) could be a little higher for a number of reasons. he has decent footsies and normals, f1 being an advancing 8 frame normal, f2 being a good advancing mid, has decent block strings that leave him at an advantage on block (i know these strings have gaps in them but baiting armored moves with him isnt that hard). decent pressure and mix ups with up rockets and mb rockets to help set it all up, decent zoning, hes one of only a handful of characters (at least to my knowledge) that gets actual damage off of air to air and anti air conversions (its almost always worth spending meter after either anti airing or air to airing cuz you will come close to 40% dmg, seriously, his standing 1 for anti air/anti cross overs is god like, and because f212bb restands, conversions couldnt be easier and all his combos are virtually the same) has good meterless dmg and metered dmg. has a good anti zoning tool with his teleport thats pseudo safe with meter. and also has a decent reversal option with ex flame thrower that grants him pressure options on hit and covers a big range and stops cross overs on wake up. The only things i found to be his weakness is that his corner game and set up options are limited, but he has so many good tools i can over look that.
first and foremost, im not a pro, But i would like to hear why sektor variation of triborg isnt enough to be A+. from my point of view, hes solid.