This thread is about design flaws within the game, it has nothing to do with helping players get better or how to play the game. Personally im hugely dissappointed with the way the game plays.Threads like this are why good players no longer come on here to help players that just want to learn lol...
Many people like this game tho, and shitting all over it in a thread that gets a lot of views is a bad look. No offense, but how many people even care if you like it? Those who don't like it should simply avoid posting about the game. Especially on a website that supports NRS games.This thread is about design flaws within the game, it has nothing to do with helping players get better or how to play the game. Personally im hugely dissappointed with the way the game plays.
I love the mk franchise, i love the characters. I'm sad in the design of it.Many people like this game tho, and shitting all over it in a thread that gets a lot of views is a bad look. No offense, but how many people even care if you like it? Those who don't like it should simply avoid posting about the game. Especially on a website that supports NRS games.
I actually love his f4, because it can be used for mixups with ex hat out, it has a purpose, range, jumps pokes, its just unsafe. It's how a move should be, it's interesting.I do agree that it would have been better if they made most moves useful instead of 1/3 of the moves. They don't even have to be super usable in every situation. Kung lao's f4 for example breaks armor and does 10% but is full combo punishable, so the risk reward alone makes it already less useful. I have noticed a lot of characters have armor break moves but they are punishable most of the time(mileenas standing 3 iirc) and don't even give that much of a reward, but kung jins f3 though...
That said it should be enough if your character has a safe fast high string. a safe long range mid, a safe mid/jab string that isn't as fast as the high but can cover the space between the fast high and slower long range mid. Not all characters have this though
His f4 is useful in buzzsaw. But the problem imo is that I think they designed the character around buzzsaw, which is why a lot of moves like F4 aren't that useful in the other 2 variations. That is one of my grips with the variation system.I actually love his f4, because it can be used for mixups with ex hat out, it has a purpose, range, jumps pokes, its just unsafe. It's how a move should be, it's interesting.
TBH kl is one of the better designed players.
you can record them in 5 minute bites, upload them individually, and then edit them into one video with youtube.Xbox only has a 5 minute record option, that's my problem. I could break down every char how to fix them if i have the right equipment.
We can't expect them not to try and make money and i love the variations idea, but the execution is off.I mean... he makes a lot of fair and valid points in the video... but naturally he'll get hate. This game would've been better had NRS focused on maintaining and perfecting movesets and whatnot carried over from MK9, but unfortunately, they had to slap their newest gimmick (variations) on the game to sell more copies instead of focusing on making this a truly competitive fighter.
Child of light for free was worth the xbox one purchase. I'll get in on bloodborne and sf some day.You knew it would be 50/50 city. We talked about this months before the game came out. You don't get to complain because you went ahead and bought the game >_>.
Yes, if "hat trick's" hat travelled back super slow, and hit mid consistently, i bet that variation would find use for it. I noticed this too. Pre-Patch when i played tempest i was like, what string do i use???His f4 is useful in buzzsaw. But the problem imo is that I think they designed the character around buzzsaw, which is why a lot of moves like F4 aren't that useful in the other 2 variations. That is one of my grips with the variation system.
Whose developing itDS3 was kinda of announced. FYI
The low one is mid...Yes, if "hat trick's" hat travelled back super slow, and hit mid consistently, i bet that variation would find use for it. I noticed this too. Pre-Patch when i played tempest i was like, what string do i use???
Yea you switched up real quick XDThat is my opinion, Pecka is a grown person and he can do what he wants. I just asked if he wouldn't post them anymore. Doesn't mean he has to listen to me. I am just a regular member on the forums just like he is. So GTFO....
He is a fair char in a unfair world, that's all.Lol, i actually think he's one of the better implemented chars in the game. It's like half their energy they spent trying to balance him. He's really not unfair imo.
heh, some of these mids that look like jabs.@Peckapowa
you should do one based on the amount of low profiling that exists in this game and the mids that are made horribly inconsistent as a result
or throw immunity and how annoyingly common it actually is