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MK11 Single Player Modes and Grind Discussion (Towers of Time, Augments, and Krypt) - Towers are Fixed.

Kiss the Missile

Red Messiah
Yeah so that poison one is literally impossible for right now. I just used what I thought was the perfect setup. Poison immunity and gradual heal.

Finished the match with full health and it didn't count as a flawless. It looks like you can only do this if you have the Konsumable that gives you full immunity to ground hazards, which I don't have.

There's no way in hell this was playtested
 

Nickolaidas

Agent of Chaosrealm
Yeah so that poison one is literally impossible for right now. I just used what I thought was the perfect setup. Poison immunity and gradual heal.

Finished the match with full health and it didn't count as a flawless. It looks like you can only do this if you have the Konsumable that gives you full immunity to ground hazards, which I don't have.

There's no way in hell this was playtested
Derek: Some Towers are meant to be impossible to beat and are just there to screw with you.
 

Afumba

Noob
Towers are definitely alot easier now. They are still some hard ones, especially on brutal but on brutal i think its fine ss they should be hard. Cleared 28 towers yesterday and most of them werent a problem. Did most of them without consumables too. You can beat some now even by jumpkicking and mashing 111. The only thing left to worry is some oppresive modifier combos that are just bs. But even most harder fight seem doable now with good consumables.

With the new balance the coins awarded might be fine as well and i dont think the krypt needs a change now, at least for chest coin prices. Earned ~850k coins yesterday and i just cleared a tower 5 minutes ago that awarded 100k coins for 1 fight with only 1 round. Also after having spend somerhing like 1,6-1,7mil in the krypt i am sure that i can be done with another mil. (Another mil might be exaggerating, more like another 600-700k).
 

Blizer

Cheap Kollector Rip Off
Yeah, once the patch hits, things should be better

My biggest complaint, and the one that i know was not addressed, and fear it wont be for a while, is they requirements in character towers
 
The problem, to me it feels like, is that quality control playtesting hasnt been done. Maybe internally at NRS there were a bunch of yes men and women who just nodded their collective heads in agreement. It is so important to get a diverse sampling group to test exactly for that. Give out spreadsheets and do a q and a analysis. "Did you enjoy the progression in the game yes or no?"
" Do you feel rewards are given out at a satisfactory rate?" Etc.

The solution to the everlasting grind is stupendously easy... Use
50000 koins for 100 time krystals, in addition to real money as is now(to keep the whales and gordon geckos in upper managemant happy).
Every unlockable item in the customization screen should come with a price tag right there to pay for, can be done easily via icon.
For example, a brutality or and new intro should cost 500 time krystals. Basic skin the same. Elder skin maybe 750-1000 time krystals. Basically math wise you need 500000 koins to get that skin you want. Its alot but you can speed it up by paying real money and more inportantly you have a focus and clear path to what you want, which would make the whole ordeal even enjoyable, at least you see what you are getting. Keep the kasino krypt as is, maybe even at reduced prices for chests because it allows you to gamble on skins, brutalities etc for less koins which is completely random but you cant really complain then. It even gives you a reason to still use the krypt to earn secret rewards etc. Especially when low on koins. The rarest of skins should have some additional requirements, and could be priced super high or there are some additional hoops to jump through, i am fine with this for something extremely rare. It gives another organic incentive to keep grinding, again you can actually see what you are getting. Also secret items that arent shown in any menu should be introduced and hinted at. For example That mk 1 skin for the ninjas, mk 9 noob, the list goes on.

There NRS, it solved your problem. Max dood was thinking along in a similar way and it am sure 90 percent of the costumer base would prefer a selective grind than a random one.
 
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Pizza

Thrill Kill
Sooo... I was playing Skarlet's character ToT and I reached one that asks me to perform a number of uppercuts. I didn't have enough, so I thought I could replay one of the other towers that I already beat... and the game won't let me. I tried to re-purchase the towers and it didn't work. I played a single fight using uppercuts and didn't count. What is this bullshit?

Maybe I'm supposed to do the uppercuts on another towers?

 
I noticed that too. Currently having the same issue with sub zero, i tried to cheese the ai set to very easy in an endless tower doing uppercuts only. Didnt count against my total of uppercuts performed. Maybe gotta do the in set tower setting. These secret conditions are really pissing me off to no end
 

Gamer68

Fujin!
Sooo... I was playing Skarlet's character ToT and I reached one that asks me to perform a number of uppercuts. I didn't have enough, so I thought I could replay one of the other towers that I already beat... and the game won't let me. I tried to re-purchase the towers and it didn't work. I played a single fight using uppercuts and didn't count. What is this bullshit?

Maybe I'm supposed to do the uppercuts on another towers?

Yes, progress towards these "Do X number of things" can be done in other Towers.
 

errormacro7

Official Sonya simp
Man, these towers of time are really fucked. I bought Kitana's ToT twice in order to get more gear and skins and there are towers that need to be unlocked by performing over 75 fatalities and brutalities. First I had to unlock two towers by doing 50 uppercuts and throws, and now 75 fatalities? That's not fun. :eek:
 

JaeTea

Noob
There’s a patch coming up to make some unblockables blockable
This was at midnight last night. And by that time I was already pissed off cause I purchased the kollector tower and they have some stupid requirements like do 100 uppercuts. So I had to back out grind some more and it still won't let me. Is there someplace I can find like how many uppercuts, brutalities and stuff I have done?
 
This was at midnight last night. And by that time I was already pissed off cause I purchased the kollector tower and they have some stupid requirements like do 100 uppercuts. So I had to back out grind some more and it still won't let me. Is there someplace I can find like how many uppercuts, brutalities and stuff I have done?
You see it when you go back to said tower. It tells your progress. Other stats can be see under you kombat kard in the menu
 

Swindle

Philanthropist & Asshole
This was at midnight last night. And by that time I was already pissed off cause I purchased the kollector tower and they have some stupid requirements like do 100 uppercuts. So I had to back out grind some more and it still won't let me. Is there someplace I can find like how many uppercuts, brutalities and stuff I have done?
Isn’t it on your kombat kard?
 

Afumba

Noob
Sooo... I was playing Skarlet's character ToT and I reached one that asks me to perform a number of uppercuts. I didn't have enough, so I thought I could replay one of the other towers that I already beat... and the game won't let me. I tried to re-purchase the towers and it didn't work. I played a single fight using uppercuts and didn't count. What is this bullshit?

Maybe I'm supposed to do the uppercuts on another towers?

Towers of Time only? or do Klassic Towers count to?

You have to do them in the Towers of Time. Other modes dont count. At least for Fatalities, Brutalities and throws it didnt work for me anywhere else.
 

Kiss the Missile

Red Messiah
Brutal
You have to do them in the Towers of Time. Other modes dont count. At least for Fatalities, Brutalities and throws it didnt work for me anywhere else.
It worked for me. I needed 75 brutalities with Shao Kahn for his tower. I got 50 of them from classic Survival tower because that one is only one round. You can set it to very easy too and it'll count
 

Afumba

Noob
Brutal


It worked for me. I needed 75 brutalities with Shao Kahn for his tower. I got 50 of them from classic Survival tower because that one is only one round. You can set it to very easy too and it'll count
Thats exactly what i did as well with the novice klassic tower and i didnt count lol.
Same for online match and local 2player. But that was on Tuesday, maybe they changed it since then? Or my game mocks me lol

Thanks for the info though, will check it tomorrow again. This would make thibgs alot easier.
 
I'd be more pissed about how badly they botched unlocks if the customization wasn't so ass, which I'm surprised hasn't been mentioned much at all (I can't be the only one). Every character has 5 or so skins but really only 2 or 3 are truly distinct and the others have a slight alteration; the shaders are mostly awful and lead to red Sub-Zeroes, neon green Kabals and other eyesores; most of the gear pieces hardly stand out, like Sub's knives or Skarlet's blood flask (and lmao at how customizing Noob's shadow just changes its bandolier thing); round taunts can't even be selected; etc. etc. And the worst part is that, to find the 1 or 2 cool gear pieces/skins you do want, you have to sift through a mountain of bullshit because it's all random.
 

pure.Wasted

'ello baby, did you miss me?
Every character has 5 or so skins but really only 2 or 3 are truly distinct and the others have a slight alteration
Why did you expect more? Sorry to say but this is 100% on you, dawg. NRS never promised more than they delivered.

"only 2 or 3 are truly distinct" is exactly how it was in MKX. Except in MKX that means other skins did not exist, whereas in MK11 it means you have a shitton of subtly different options to pick from, AND you have gear to pick from on top of that, which in many cases makes a HUGE difference.

the shaders are mostly awful and lead to red Sub-Zeroes, neon green Kabals and other eyesores
Feature, not bug. What you think is an eyesore I think looks cool, and vice versa. I'm not mad about the "bad colors" because I know they're making someone else happy, and I have the colors I want.

most of the gear pieces hardly stand out, like Sub's knives or Skarlet's blood flask
Hard disagree. Some. Not most. The vast majority of characters have two items that make a pretty big difference (headpiece + weapon). Some like Johnny, Kano, Liu, Shao Kahn, etc, have all three make a noticeable difference.

round taunts can't even be selected; etc. etc.
I agree, this was a weird decision.

And the worst part is that, to find the 1 or 2 cool gear pieces/skins you do want, you have to sift through a mountain of bullshit because it's all random.
It's not all random. There are elements of randomness to it and there are elements of decision making. You can look through towers to see if any are available that reward items you want, and go for them. If there aren't, you can play something else (Krypt, ranked) or play a different game and come back tomorrow.

Try to see what NRS is doing from their point of view -- which will help you understand how this system works for the game, and for casual gamers. NRS doesn't want people to have their ONE MOST FAVORITEST skin in the whole wide world on day 1. They want people to come back to the game, again and again, to get that elusive 1 skin for every character, and slowly work towards them over time. "Upgrading" your skins from ones you don't like to ones you like slightly more, to even more, to even more, to finally getting the 1 you've wanted all along, is supposed to be part of the fun.
 
"only 2 or 3 are truly distinct" is exactly how it was in MKX. Except in MKX that means other skins did not exist, whereas in MK11 it means you have a shitton of subtly different options to pick from, AND you have gear to pick from on top of that, which in many cases makes a HUGE difference.
If customization is a big selling point of your game, you should aim higher than "like the previous game with a little extra on top." This isn't the biggest issue because more than not I stick to one or two costumes I prefer and I recognize that the others are there for different tastes, but it feels like a wasted opportunity.

Feature, not bug. What you think is an eyesore I think looks cool, and vice versa. I'm not mad about the "bad colors" because I know they're making someone else happy, and I have the colors I want.
I'll concede that this is definitely a 'me' problem.

Hard disagree. Some. Not most. The vast majority of characters have two items that make a pretty big difference (headpiece + weapon). Some like Johnny, Liu, Shao Kahn, etc, have all three make a noticeable difference.
It works better than it does for others. To that point, it's dumb that there is a hard '3 per' restriction to the gear selection. Some characters get a poorly done obligatory third piece when more care could have been put to focusing on the two good pieces instead, and other characters that could use a fourth piece get a bit shafted by the limitation (ex: masks and hats share one slot on Erron).

It's not all random. There are elements of randomness to it and there are elements of decision making. You can look through towers to see if any are available that reward items you want, and go for them. If there aren't, you can play something else (Krypt, ranked) or play a different game and come back tomorrow.
Fair enough. I haven't messed around with ToT yet, but I assume it's mostly a crapshoot based on all the ruckus.

Try to see what NRS is doing from their point of view -- which will help you understand how this system works for the game, and for casual gamers. NRS doesn't want people to have their ONE MOST FAVORITEST skin in the whole wide world on day 1. They want people to come back to the game, again and again, to get that elusive 1 skin for every character, and slowly work towards them over time. "Upgrading" your skins from ones you don't like to ones you like slightly more, to even more, to even more, to finally getting the 1 you've wanted all along, is supposed to be part of the fun.
I don't think towers are much fun (or battling the AI in general) so it's tough to get excited about having to 'progress' through decreasingly shitty skins. Meanwhile someone else gets lucky and doesn't have to go through that. And if you don't want to waste time with it, you're stuck with defaults and a few shaders. Not convinced this is a good system.
 

Kiss the Missile

Red Messiah

I finally fucking did it. Turns out the poison only affects you low to the ground. You'd think this just means don't duck, but any type of attack that lowers your hitbox too much will ruin your double flawless, even jump recovery will cause you to dip down too low. I used the Fire amp tower item, Takeda's Kunai (most op iten by far) and Onaga's meteor.