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Noob
Why all hateing mk9 game play?umk3/mkt gameplay for mk10.
Why all hateing mk9 game play?umk3/mkt gameplay for mk10.
classic mk da best bruhhhh. they can use mk9 gameplay, 3d mk gameplay or whatever they want for injumpstice, but i want umk3 gameplay for mk10.Why all hateing mk9 game play?
PerfectActually heres thing.
1. Allow Zoning
2. Back to Block
3. 4 Meters
4. 3 Different Fatalities
5. 3-4 Alt Costumes
6. 2D Gameplay
7. Transitions
8. Clash
9. Online Cards (Backgrounds, Icons, Portraits)
10. Challenge Towers
11. Tanya, Nitara, Frost and Sareena.
Real we need classic mode in mk10classic mk da best bruhhhh. they can use mk9 gameplay, 3d mk gameplay or whatever they want for injumpstice, but i want umk3 gameplay for mk10.
But that can be happen in mk10?I say this again, i want UMK3 gameplay for MK10, but this time i add more things for my wishlist:
- LP, LK, RP, RK like Classic MKs, but some moves like MK9 Cage's B3, MK9 Scorpion's B2,... can be their command moves, so they can keep them.
- Universal armor, or no armor at all.
- KOF's Running, i don't want Run Button.
- 2 Bars Meter, for EX and Breaker. Add another Meter for X-Ray as a comeback mechanic.
- With UMK3 auto combo/string (whatever you want to call it) system, maybe the game should have something like KI's breaker? It'd be interesting, i don't know, just an idea...
- Air dash, super jump, double jump,... etc
- Block Button.
- No fucking Clash or MB or Interactables or whatever in Injustice. MK and Injustice should be 2 different games.
- No stupid 50/50. Reasonable frame data.
- And finally, USE THE FUCKING 2D HITBOXES for god's sake!!!
i literally lol'd at this entire post ... especially the last part about skarletI say keep the roster small, about as big as it is in MK9. Too many characters usually results in many similar characters. I prefer quality over quantity. Around 25 is good enough. Even 20 is acceptable to me provided they are very unique.
As some others have said, MK needs a much more comprehensive tutorial, maybe character specific tutorial. Unlike pros, normal people have a hard time understanding a character. The ones that look good or are personal favorites often play in a way that is unattractive to the player. For example, Quan-Chi is one of my favorite MK characters and when I picked up MK9 I started with him. But once I dug a bit deeper I found out that I don't like the way Quan-Chi plays in this game at all - all that meter building and unblockable traps and everything doesn't suit my style. But it took me a lot of time to figure that out. I finally settled on Ermac. A character specific tutorial would have helped me not just to decide on a character very quickly but also learn it quickly. As it happened I had to resort to forums and youtube videos.
The Bosses of MK9 are very cheap. They basically couldn't manage to make characters powerful enough while obeying the game's rules. So they just broke them. While I'm not such a stiff person, at times it just feels plain wrong. For example, the bosses having incredible damage is logical as character's in MK9 have varying levels of damage. However, the bosses having more health is a cheap way of making them powerful because all playable characters have the same health. But even that I can live with. What I find extremely low is that even their normal attacks can out-prioritize almost anything from playable characters. Its almost like they ran out of ideas and brought out the white flag. They need better made bosses for the next game.
The AI needs improvement as well. With some characters its dismal. It would help with the bosses as well.
A complete overhaul of the roster doesn't seem like a good idea. I say bring back like 15 characters from MK9, bring back 6-7 characters from other MK games like MK4 or MKD. And finally add 3-4 ORIGINAL new characters. A non-creative character like Skarlet doesn't add anything.
go on "lol"ing then. constructive criticism is a little too much to ask from you no ? i think so yeah.i literally lol'd at this entire post ... especially the last part about skarlet
What's constructive about taking the block button out of MK? Do you understand the gravity of a change like that? The biggest complaint to balance I hear in Inj has to do with teleports that cross up, or sometimes cross up. That's MK's bread and butter. No... Just no. I'm not fighting Smoke without a block button.go on "lol"ing then. constructive criticism is a little too much to ask from you no ? i think so yeah.
you could have just quoted me and and said everything opposite from what this guy said. and remember there were interactibles in mk 4 and transitions in deception mka and mk vs dc. so its not really an injustice addon. just sayingI say this again, i want UMK3 gameplay for MK10, but this time i add more things for my wishlist:
- LP, LK, RP, RK like Classic MKs, but some moves like MK9 Cage's B3, MK9 Scorpion's B2,... can be their command moves, so they can keep them.
- Universal armor, or no armor at all.
- KOF's Running, i don't want Run Button.
- 2 Bars Meter, for EX and Breaker. Add another Meter for X-Ray as a comeback mechanic.
- With UMK3 auto combo/string (whatever you want to call it) system, maybe the game should have something like KI's breaker? It'd be interesting, i don't know, just an idea...
- Air dash, super jump, double jump,... etc
- Block Button.
- No fucking Clash or MB or Interactables or whatever in Injustice. MK and Injustice should be 2 different games.
- No stupid 50/50. Reasonable frame data.
- And finally, USE THE FUCKING 2D HITBOXES for god's sake!!!
You mean "good guy" or "good game play" ?Goro to be playable and Baraka to be good
good as in "competitively viable"You mean "good guy" or "good game play" ?
Wooh!! I think you mean good guy because this is Impossible for baraka (maybe for mileena be with good side because she have a kitana blood is very very very rare to she be with a good side)?good as in "competitively viable"
Just 2 weeks ago i still wanted everything from injustice for mk10 (except shitty class and health system) cuz i know there were interactables in MK4, MKDA, MKD, MKA and MKDC, if you look at my old posts, you will see it. But after playing UMK3/MKT last week, i changed my mind. I must be a bipolar lol. I forgot Stage Transition tho, i want it for MK10.you could have just quoted me and and said everything opposite from what this guy said. and remember there were interactibles in mk 4 and transitions in deception mka and mk vs dc. so its not really an injustice addon. just saying
he's the 2nd character i'd wanna see show up. Kenshiro is still no.1 tho.
Your fukeing right and dio Brandohe's the 2nd character i'd wanna see show up. Kenshiro is still no.1 tho.
Please show me where in any of my posts I have asked for the block button to be removed. That was other people. Trust me when I say that you would sooner get rid of the block button than me. The Elder Gods couldn't keep me away from it.What's constructive about taking the block button out of MK? Do you understand the gravity of a change like that? The biggest complaint to balance I hear in Inj has to do with teleports that cross up, or sometimes cross up. That's MK's bread and butter. No... Just no. I'm not fighting Smoke without a block button.
How on earth is Skarlet unique ?? She is based on an existing idea, i.e. Kitana, Mileena, Jade..... Her "all blood" theme is very generic in the context of Mortal Kombat. I don't find anything original about her. You might say she is just a poor man's Mileena. I am talking from a creative perspective here. Game play comes later. A very unoriginal character could also be hard to master if its fighting mechanics are designed in such a way.A non-creative character like Skarlet doesn't add anything.
that makes no sense guy.... skarlet is probably the most unique of the cast. she has infinite comboing possibilities which lets you be as creative as you want. also she's the hardest character to master. i dont see how you could even say that unles youre trolling
as a sindel player... i wanna zone and as killer frost and hawkgirl player i wanna do resets 50/50s and pressureJust 2 weeks ago i still wanted everything from injustice for mk10 (except shitty class and health system) cuz i know there were interactables in MK4, MKDA, MKD, MKA and MKDC, if you look at my old posts, you will see it. But after playing UMK3/MKT last week, i changed my mind. I must be a bipolar lol. I forgot Stage Transition tho, i want it for MK10.
and you don't want 2d hitboxes, reasonable frame data, universal armor and no stupid 50/50?