Kal
<3
Don't forget that also on top of all that, that whole trio being cringey and insufferable AF to watch.who am I kidding. Everything is awesome, let's organize a kombat kast for Omniman and have a belt battle and BIRTHDAY SHOUTOUTS!
Don't forget that also on top of all that, that whole trio being cringey and insufferable AF to watch.who am I kidding. Everything is awesome, let's organize a kombat kast for Omniman and have a belt battle and BIRTHDAY SHOUTOUTS!
True lol. Nitara is probably the worst in this regard.This is true across the board, not just in Invasions. I laugh so hard every time the AI kills itself with Nitara's self-damaging buff. I fought against her 8-10 times in local versus mode today just to mess around with some different kameos and she killed herself easily 4-5 times. Messed up an attempt to see a new brutality while she was at it once too!
Exactly this... at the very least i expected something like a sidescroller event were you beat up mobs until you get to a boss fight, Double Dragon style. Its not that hard to come up with a few dozens short mini games and a few longer once if you really want to creat something good instead of a timesink. The fun aspect outside of VS was way better in older games. Its baffling.Had a long rant written out but it’s essentially saying the same thing I and others have already said.
Before any single player modes were even announced I said I hoped there wasn’t going to be a SP mode that was a boring grindfest with artificial difficulty like they had in MK11. And they not only made just that, it’s even WORSE than MK11’s Towers! If you can’t program the AI to actually be good, why even give us SP modes outside of the story mode and regular versus mode vs the AI? They would be MUUUCH better off having really fun SP modes as I mentioned earlier. Like they have had in the past. Like Chess Kombat, Motor Kombat, or even adding in arcade ports to classic MK games. They’ve done all of that in previous MK games, why are the SP modes 20x worse than they were over a decade ago?
Like if they wanted to go with this board game route, why not make it like Mario Party styled? Where in order to move forward you have to roll a dice in some way. They could’ve easily made this invasion mode fun if they actually made it like a board game in some way.
Anyway, that’s the last I’ll say about it. No reason to keep beating a dead horse. Just super disappointed. At least the actual gameplay is super good and fun. It feels like one of the most fun MK games competitively speaking that I’ve played in awhile. So I’m glad that they at least got something right with this game
Yes there is, most of it is in the store to buy with the earned season coins you receive just for playing the game, but not all of them are available in the store, including the big boss skin and variants of the tattooed sub-bosses.Can someone explain if there is invasion exclusive gear and how much of it I would need to play to get them
Versus AI/Training Mode.Soooo... what do I do for the next 45 days then beyond just leveling up characters?
Interesting. I'm working on Masteries as well, though only around Level 10. So no one knows where to get the "Dark Kitana" skin, for example? How about the proper palette for Titan Kitana?Completed Kitana’s 35 levels of mastery, thinking that her awesome Evil skin from the end of story mode must be in there…
Well I won't jump to any conclusions, since I'm just a nobody with no social media presence named after a nobody in the '95 movie... but I've been harping on and on for ages that I wanted Ashrah, Sareena, human Reptile and lots of Chinese music and scenery in the next MK game.I recall that one user said some time ago that someone from NRS is reading this forum.
Not sure how biased are we and are we in our own bubble (i'm not that much into reddit, so not sure where else these kind of topics might be raised) but maybe they will acknowledge our existence and will come to right conclusions.
You summarized this perfectly.Totally agree.... the gameplay is so horrible that i wished i was doing MK11 Towers of Time... and those were already real bad. Its an unchallenging, uninspired crapfest with mechanics just intended to annoy, frustrate and prolong gametime.
The good things:
I like the Invasions idea and i love how the mesas look. They did a great job there. The Clues puzzle are also great and the only enjoyable thing in invasion by a landslide.
The bad things;
- The modifiers are horrendous and anti fun. They are either pointless or unplayable. Things like Black screen, white screen, the stupid cough one and the buttom scrabbling one are so bad that i am sure that someone got blackmailed into greenlighting those modifiers. 4-5 modifiers in an encounters is peak stupidity as well, no challenge no fun just a colorful pointless firework.
- Armor. Everything and their moms having armor and super armor nonstop is such a pathetic design. Just there to inflate gametime and annoy the players.
- even with those crap modifiers and all that armor its easy and unchallengng. Its just a big slog. As Mileena/Sareena i put 20 in health/def and than pumped special/attack to 100 in a 2:1 ratio and cleared everything with extele/tele, uppercut, exroll and Sareena projectiles with ease and without fun. Pretty sure this works for all chars. Agility stat is useless, havent blocked a single time the whole invasion.
- AI is bad. You can literally stand around in most non boss fights and the enemy will still struggle to kill you. Lots of times it feels like the AI just fights the air and does random stuff and not even engaging with you. For example i stood in front of a Liu Kang and he just did jump~airfireball three times in a span of around 10sec for no reason.
- syringes are totally broken. 15% perma resist is wild for an item you get frequently. Latest at living forest most elements only tickle you. I had electricity and dark immunity when i reached the Tarkatan camp and at the end everything except phys/blood/ice would do almost no dmg to me. Makes stats like Health and def even more worse than attack/special.
- Talismans and Relics are pointless. Never used a talisman and never equipped a relic beside the one from Johnnys mansion. Exception: after i failed the final TYM in the seasonal challenge Tower i used the Bo Rai Cho talisman to make the slog back to the top faster. It one shots everything.
- currency is almost useless, you get so much of it and the only thing thats worth the time to go buy them are keys, the "double all stats potion" for the seasonal challenge tower and the "no ambush" thing to avoid extra fights.
- survive mini game. Good idea horrible excution. After the first few you can literally stand still and tank them. Totally pointless. Also lack of variety and clucky movement . Seasonal towers has some variety but its pointless there too cuz you can tank those too.
- no map. Why t f not?
- slow walkspeed in mesas
- barely any variation. 1 boring and 1 pointless variationsless minigame. And fights consist of just normal fights, boss fights and endurance with easy targets.
- ambushes are a good idea with bad design. They are just regular fights. I like the ambush idea but as it is its uninspired/unimaginativ and the way invasions are right now it just extends the tedium.
- secret fights.... among all the bad shit this is the worst. Secret fights are supposed to be something awesome, something rewarding, something unique. In Invasions they are just a punishment. You sit there and hope that you dont get one so you can move along. They serve no purpose, they dont reward you with anything special. You even get mocked by the annoucer as he makes it sound like you just discovered something awesome. EVERY NODE HAS A SECRET. Dumbest shit i have seen this year and i play D4.
- netherstone was dissapointing. Absolutely not worth returning to every mesa. Unlocked areas, fights, rewards, everything was underwhelming
- no real secrets or hidden areas in mesas
- seasonal challenge tower... 18 floor slog. Not hard, not fun but as frustrating and annoying and time consuming as it gets. Worst designed tower i have ever played. About half the tower are bosses, mostly 3 rounds with very high hp/armor and tedious and timewasting bs. The other half is challenges.... easy endurances, "survive" minigames with one in which you are totally blind... sooo fun (luckily you can easily tank them all) and 1 TYM. The TYM is another pinnacle of fun gameplay design. Its the last fight of the tower and the zone you have to hit is about 1/3 of other TYM. You have 1 try, if you fail you have to start the whole tower again. And if you beat it you dont get anything besides coins and random talisman. (Some ppls reported to get skins for this, i call bs. Finished it twice and i never got anything beside coins talisman)
- Invasion rewards. The whole mode feels unrewarding. Beside the Scorpion Boss Outfit i cant think of anything i would consider a reward. The unfun nature of the mode as its now (at least to me) amplifies this even more. No/barely any rewards, no fun, not much to discover, no secrets, low variety. Why would ppl do it again next season?
So they should keep the mesas and the clue puzzles and scrap/reimagine/change everything else and add variety/secrets/special events etc... I also hope we dont have the same Mesas every season...
And worse still, you get next to nothing for each fight after you complete Invasions if you want to replay it again with other characters to unlock stuff for them.You summarized this perfectly.
Every time you do think you get something cool from Invasions, you remember that it was just your character mastery reward…which you can get by doing anything.
They created these lovely looking mesas, then populated them with the exact same challenge over & over. Less variation in here than there was in MK9’s Challenge Tower.
Idk about Kitana but I got the Dark Geras skin from the Shrine.Versus AI/Training Mode.
Interesting. I'm working on Masteries as well, though only around Level 10. So no one knows where to get the "Dark Kitana" skin, for example? How about the proper palette for Titan Kitana?
I also wish the Kustomize Menu would properly indicate who has new stuff. I always have the pip showing on the main menu because someone has something new, but no pips are showing in the Kustomize menu itself.
Cool. I got a variant version of that one via the Shrine as well. Makes him look like an MCU character...Idk about Kitana but I got the Dark Geras skin from the Shrine.
In fairness, keep in mind the Shrine from Mortal Kombat 11 Ultimate was also stuffed with Skins and Gear.The Shrine is overstuffed with costumes and gear.
And why cant we donate in bulk... no reason why we shouldnt be able to put 50K coins in there and get 50 rewards at once.Idk about Kitana but I got the Dark Geras skin from the Shrine.
Which is another thing that shows how rushed Invasions was. The Shrine is overstuffed with costumes and gear. Why is all of it in that boring, long animation gacha machine instead of sprinkled throughout Invasions as rewards?
It sucked there too. Instead of filling the Krypt with random rewards we could have had more set chests.In fairness, keep in mind the Shrine from Mortal Kombat 11 Ultimate was also stuffed with Skins and Gear.