Yeah, that "Lag Lao" was me. I love having my wins discounted because of lag, even though there wasn't any. Thanks man.Anyone wanna get some 1v1s in the tym room? Right now it's just a koh being run by lag Lao.
It was koh with 2 balls. How can it not be laggy. And if you can punish spin on block in lag you are a god. Same goes for ermac tk push at sweep distance. How many free hits did you get when I blocked a punishable tk push or spin and your second tk push/spin beat my punish.Yeah, that "Lag Lao" was me. I love having my wins discounted because of lag, even though there wasn't any. Thanks man.
Yeah, there definitely wasn't any "lag lag", but of course since it is online, there is input lag, but I wasn't winning because of that.It was koh with 2 balls. How can it not be laggy. And if you can punish spin on block in lag you are a god. Same goes for ermac tk push at sweep distance. How many free hits did you get when I blocked a punishable tk push or spin and your second tk push/spin beat my punish.
Also I think you are confusing lag lag like stutter with input lag. True there was no lag lag but you're insane if you think there were less than 10 frames of input lag.
Tell me the tourney players you see relying on doing punishable moves at point blank range four and five times in a row?
Haha. You know nightwolf charge is safe right? He just wasn't blocking. And yeah you'd dash in do a string and spin. Second punishing ball juggles is entirely different than punishing spin or tks. Notice that I did punish blocked divekicks cause they have a longer window.Yeah, there definitely wasn't any "lag lag", but of course since it is online, there is input lag, but I wasn't winning because of that.
I played in that room for like 3 hours and only lost like 4 times. I was having my missed "spins" punished by people and I was punishing other peoples mistakes too. For example, when I would block a raiden superman that bounces away from you, I would dash in and punish it.
As far as how many times did I get off a second push/spin after you tried to punish it? Not that many. You are forgetting that I was also hitting you up close with punches and dashing in with punches and throws. Just before you got in the room I beat that nightwolf player and I was playing as Stryker. Everytime I blocked a nightwolf charge I would beat it with Strykers roll/grab move.
Dude, I'm not trying to act like I am a great player or even that I am better than you, but give me some credit. We played 2 matches and I won both.
Well, if he wasn't blocking, than that is too bad for him. Didn't know it was safe, very rarely see any nightwolf players online. Yeah, they definitely have longer windows, I know that. As far as punishing the spin or tks, most of my force pushes were from far away, I wasn't doing that many of them close up because I know they can be punished. Also, I started doing the force push more and more later in the match because I noticed I was getting away with it.Haha. You know nightwolf charge is safe right? He just wasn't blocking. And yeah you'd dash in do a string and spin. Second punishing ball juggles is entirely different than punishing spin or tks. Notice that I did punish blocked divekicks cause they have a longer window.
Alot of people use the word lag and delay interchangeably and they are not the same thing. Another common misconception is that lag must be apparent or visible for there to be lag. This is also not true. Lag is always there, you cannot escape it. Even in the very best connections you will suffer from input delay. This is not a problem of netcodes or technology, its a problem of physics.Well, if he wasn't blocking, than that is too bad for him. Didn't know it was safe, very rarely see any nightwolf players online. Yeah, they definitely have longer windows, I know that. As far as punishing the spin or tks, most of my force pushes were from far away, I wasn't doing that many of them close up because I know they can be punished. Also, I started doing the force push more and more later in the match because I noticed I was getting away with it.
If you say I was getting away with it because of lag, then I believe you.
First of all, I was never bragging, like I said earlier, I've never claimed for one second to be better than anyone, but with that being said, if you consistently beat someone badly, you can't blame that on lag. Offline you would do the same exact thing.Nightwolf shoulder charge is only safe on a high blocked opponent. You can crouch block it, then punish. Or you can just crouch, it will whiff, and you get a free punish. Basically it's the same as it is in UMK3.
As far as online wins, no one deserves any credit for winning. Online is for practice, and it's only for practice. It's even hard for that in MK9, since the netcode is so bad. And despite if you can't see the lag yourself, it may be different for your opponent. Whether it be lag on his side, or button delay that you can't actually "see". Bragging that you win at all online is like bragging that you won a casual poker game with play money.
Why can't you? Is it not possible that the connection is always bad with the player you're beating "badly" consistently? Even if for arguments sake the connection wasn't always bad or never bad, you're playing online casuals. If you beat me 50-0 online, that means absolutely nothing. In fact, no win online means anything. The only wins that matter are the wins offline. To go even further, even offline wins have little meaning outside of tournaments and money matches. However, I don't want to get too off-topic here. There's a few threads that address this topic, just search around. Here is one that was made by me actually defending online play: http://testyourmight.com/forum/showthread.php?1159-Online-play-is-useful-to-an-extent&highlight=playing+tournaments - I am clearly "out manned" in this thread defending online play, and you will get a lot of different perspectives in there. But if you will notice, I am not defending online wins or anything of the sort, just that online play is useful for practice, etc.if you consistently beat someone badly, you can't blame that on lag. Offline you would do the same exact thing.
See I too think online play is a good tool, especially for seeing matchups you aren't familiar with. But the discouraging thing is, if you don't sort of adhere to a code of online honor, there's no reason to play the game with tactics you'd see offline. There's a lot of things the netcode allows you to do that just wouldn't be a good idea offline.Why can't you? Is it not possible that the connection is always bad with the player you're beating "badly" consistently? Even if for arguments sake the connection wasn't always bad or never bad, you're playing online casuals. If you beat me 50-0 online, that means absolutely nothing. In fact, no win online means anything. The only wins that matter are the wins offline. To go even further, even offline wins have little meaning outside of tournaments and money matches. However, I don't want to get too off-topic here. There's a few threads that address this topic, just search around. Here is one that was made by me actually defending online play: http://testyourmight.com/forum/showthread.php?1159-Online-play-is-useful-to-an-extent&highlight=playing+tournaments - I am clearly "out manned" in this thread defending online play, and you will get a lot of different perspectives in there. But if you will notice, I am not defending online wins or anything of the sort, just that online play is useful for practice, etc.
How do you know what match-ups? You haven't tried to play me.So while I appreciate online and I enjoy seeing matchups we don't have locally
It was a general thing.How do you know what match-ups? You haven't tried to play me.
I'll be over Shinlad's tonight to play some MK. You're missing out, if you haven't played me or Toiyet.It was a general thing.
I've been going to locals as much as possible. I played Aaron, Bronzefist, Hablouken, Looptron, Outlaw, and NumberJuan. Plus a bunch of casuals at a tournament I was at yesterday.
Where do you play at? I've been to Looptron's, Hablouken's and Bronzefist's places for casuals this week.
Stop cursing young man. It's not good for youYour still fighing real people, just not in the same room. . .
Lag doesn't mean online is "shit"
If theres no lag, is just about the same. Im tired of people calling me an 'online noob'. SERIOUSLY, grow up, its the same shit unless there is a lot of lag.
I had one on PSN and 360 tonight.Stop cursing young man. It's not good for you
on topic: Anyone gonna create a tym room tomorrow?