Helter Skelter
CHIPPINGxTRAPPINGxZONING
I don't think the Rolls should be low unless it's the EN version. It shouldn't be that deadly unless it costs meter.
If the Teledrops were overheads I don't think she would be broken at all. It just means the opponent has to stand block (which is what beats her in the first place. lol).
The Sais only need to go up by 1-2% percent, but I do think they should have a little bit more damage. Actually, most of her Special Attacks should get a 1% increase, because as it stands, even if she is spending meter she doesn't seem to get more damage.
I would love Mileena's roll to be cancellable like Reptile's and Kabal runs.
Have I listed anything broken on the 1st post I made?
If the Teledrops were overheads I don't think she would be broken at all. It just means the opponent has to stand block (which is what beats her in the first place. lol).
The Sais only need to go up by 1-2% percent, but I do think they should have a little bit more damage. Actually, most of her Special Attacks should get a 1% increase, because as it stands, even if she is spending meter she doesn't seem to get more damage.
I would love Mileena's roll to be cancellable like Reptile's and Kabal runs.
Have I listed anything broken on the 1st post I made?