VOTE FOR ANGELMAN
Do I even need to say it?
thanks a lot man, i know thats extra work and i appreciate it. Thumbs up!!!I knew there would be somebody... It`s the last song that flags it. I`ll render a version with another track and see if that flags it still. And then I`ll upload it to another channel of mine that I don`t use for videos, and I`ll get you the link. Probably around 1am or 2am tomorrow. Cool?
Ha! Give me time buddy! It`s month one, and this crap takes forever to make.Well made and put together video. Good pacing, nice narrative, clear annotations, well balanced sound levels and solid tech. Only thing to complain about is that this is as of now your first and only video for Injustice.
Trust me, I know. I'm familiar with video editing and the pitfalls it entails. I guess you've spent about 15 hours on this depending on your proficiency, tools and equipment. Probably more if you first had to create your workspace and environment.Ha! Give me time buddy! It`s month one, and this crap takes forever to make.
I`m afraid that would make these videos over 25 minutes long and that would really test people`s patience. But you`ll see that there is a theme to the combos. A lot of the combos have the same ending forumlas, so you just need to memorize those as they are shown multiple times in succession.Maybe I can suggest one improvement I've seen in a MK combo video that I thought was awesome. The combos in fighting games are usually quite fast and therefore annotations stay on the screen only for a very short time. This means I have to chose between reading the annotation and watching the combo because both is not possible without pausing or replaying. Now, my suggestion is this: Show the combo without annotation or narration first. Then replay the combo in slow motion with the annotation and narration if needed. If you want to invest more time you can even sync the annotation to the action but this is far from necessary.