MagicMan357
"130 ms is more legit than Labbing" - TYM
bro just stop playing mk, you guys are really just fucking terrible at fighting games
The B3D4/B3U4 is fuzzy blockable.I kinda get what the op is talking about. I believe it was stated this would be a neutral base game and probably many people didn’t expect mkx 50/50s but as you can see some of the cast has them along with other things that make an opponent say f this crap sometimes. It’s true that you can react to the overhead but not everyone that plays the game has the reaction speed of a 20 yo and not to mention Shang has the b3d4 string just in case your opponent keeps mashing after b3 while looking for the overhead.
Are you the injustice 2 firestorm player or someone else ?bro just stop playing mk, you guys are really just fucking terrible at fighting games
You can D2 to beat it. You could probably float it for a full comboHow big is the gap between b3 and u4?
15f gap can be punished with 14f or lessHow big is the gap between b3 and u4?
All this over 10%?So before anyone tells me how reactable this is, let’s just get that out of the way.
Are we really back to these horseshit strings?
This character’s strings are on another level of stupid.
Kollector has a high to overhead. Shang has a mid to overhead that Krushing blows.
He has a low to overhead and the animation looks like a d3... really.
Plus 4 on block meter less launcher? Gap but who gives a shit when he has an option to cover it.
30% bnb for Liu Kang brain dead execution and you don’t even have to be near your opponent.
Patch your fucking game NRS. And hire a QA team that does more than sit on the couch taking about birthday shoutouts.
Injustice 2 died after your last April patch less than a year out.
The Mkx armored launcher patch was too little too late.
If you’re sitting there thinking we need to let the meta evolve, you’re doing it wrong. You created a very shallow game, with almost Zero execution and if this character is Any indication, dlc is going to be unbalanced once again.
When I saw the low to overhead string I wanted to throw up. Just fuck off with this nonsense. I’m not trying to fight injustice 2 cheetah.
Well sonics used him but he isn't exactly wreaking with him though. Seems like he is still learning the MUIs shang tsung the new target now?
I wasn’t comparing the two games just stated that a Shang player can use that string in a match to condition his opponent than throw out the overhead when he least expect it. For the record I play Spellmaster so I’m use to Shang strings and y’all can say it reactable or whatever but I do get hit with the overhead cause I’m some shit but as a non-competitive player I don’t wanna face 50/50s.The B3D4/B3U4 is fuzzy blockable.
I'm 35 and I'm reacting to it.
If it was unreactable I'd agree but its reactable and there is multiple ways to beat it without even reacting.
MK11 mix is nothing like MKX. MKX had lighting fast 50/50s that launched cancels that where +20, HTBs, Resets and looping frame traps all on one character. There are counters to every mix in mk11 and the majority of the cast are footsie based and rely on honest mix: Staggers, Number of hit, and +1 to +6 frame traps that have gaps, counters and if not are highs which can be D2 KB.
Ok I can’t even throw that string out with Shang because I get instinctively poked out by people pressing buttons.So before anyone tells me how reactable this is, let’s just get that out of the way.
Are we really back to these horseshit strings?
This character’s strings are on another level of stupid.
Kollector has a high to overhead. Shang has a mid to overhead that Krushing blows.
He has a low to overhead and the animation looks like a d3... really.
Plus 4 on block meter less launcher? Gap but who gives a shit when he has an option to cover it.
30% bnb for Liu Kang brain dead execution and you don’t even have to be near your opponent.
Patch your fucking game NRS. And hire a QA team that does more than sit on the couch taking about birthday shoutouts.
Injustice 2 died after your last April patch less than a year out.
The Mkx armored launcher patch was too little too late.
If you’re sitting there thinking we need to let the meta evolve, you’re doing it wrong. You created a very shallow game, with almost Zero execution and if this character is Any indication, dlc is going to be unbalanced once again.
When I saw the low to overhead string I wanted to throw up. Just fuck off with this nonsense. I’m not trying to fight injustice 2 cheetah.
No offense but he doesn't have true 50/50s. Its never a good idea to cater to casual players because they find something difficult. If those said non-competItive Players lab up the matchup like the rest of us they won't have to deal with it in fact they can turn that move against him. If you are not comfortable poking in between it (it has a huge gap) then just Fuzzy it (its the easiest fuzzy block I've come across). Just go into practice and set the AI to record doing both moves B3U4/B3D4 set up close and set playback to random. You block holding down just long enough for the second low to hit on block then let go of down while still holding block and you will block both options every time. I bet you get it down in one day no matter your skill level.Spellmaster so I’m use to Shang strings and y’all can say it reactable or whatever but I do get hit with the overhead cause I’m some shit but as a non-competitive player I don’t wanna face 50/50s.
Are you talking about DF3 Corpse Drop? Because I feel its fair, the overhead projectile is only +1-6 on hit and its 26f startup it also has a very small hitbox that wiffs vs females but the low that costs a bar is very good and I feel makes up for the first hit. I do think the advantage on hit should be more consistent nomatter where it hits them. But its fairly easy to block once you get used to it but I like that it keeps opponents on their toes.bf3AMP on the other hand is just unnecessary. The range is so good that the move has a use anyway if you miss the target with the first hit, plus it knocks back. This should be made a mid in my opinion.
My point exactly. It's mostly just people peacocking about how they're better than you because you dislike something.The reactions of the 'community' to threads like this remind me of just why a majority of the top players avoid TYM nowadays. Toxic as fuck.