I GOT HANDS
Official Infrared Scorp wid gapless Wi-Fi pressure
And if you are armoring, it's BECAUSE he's at the end of the loop right? Although the plus frames let him go right back into the pressure safely right?
And get what 16% out an EX slide into no kind of oki IF he's in range? Or is the liu player dumb enough to shoot a fireball when i am in jump distance?You know you can react to his zoning right?
If you don't want the opponent to have any options, there's a game mode for that.And get what 16% out an EX slide into no kind of oki IF he's in range? Or is the liu player dumb enough to shoot a fireball when i am in jump distance?
Or jump when see a low fire ball and when you see the high. In dragon's fire you would rarely see the mid fireball but you can still jump over thatAnd get what 16% out an EX slide into no kind of oki IF he's in range? Or is the liu player dumb enough to shoot a fireball when i am in jump distance?
That's the guess.And if you are armoring, it's BECAUSE he's at the end of the loop right? Although the plus frames let him go right back into the pressure safely right?
Oh I know theres always some options vs sub zero no matter how shitty for some characters. Same with Liu Kang.Just curious and trying to learn the match-up, if he armour breaks can he combo? I don't see that much B1 being used
If you feel that you have no options vs Sub in the corner, you really need to learn the match up man. His corner game is strong, and the rest of the character is balanced around it. However, even with all the tradeoffs Sub makes for his corner game, it still aint even close to the level of this. You can ALWAYS do something vs Sub.
you dont balance the game around a dumb loopable block infinite, stop trollingGive every character a 6-7f d1 and problem solved. No need to ask for unnessecary nerfs.
It's also called Liu Kang block pressureIf you don't want the opponent to have any options, there's a game mode for that.
It's called practice mode.
Except both Erron Black (especially Gunslinger) and Sonya (Special Forces) have low projectiles. In fact, Erron Has 2 low projectiles, overhead projectile (iirc) and one of the better mid projectiles in the game.Missing the point huh?
A good bunch characters gets zoned to death by Liu Kang and have to either take risks like jumpins / use meter on armor or slowly crawl into his range and he gets in whenever he wants and starts block pressure / throws / b2 / f4 , his neutral game is stupid good along w the meter he builds , his is risk free pressure , imagine if characters like Erron Black or Sonya had low fireball and when you got in you'd have to deal w 50/50s.
That's the MU 101 , what happens when you stay still looking for a fireball and liu decides to run b2 or run into f213 , you confident you can react to that?Or jump when see a low fire ball and when you see the high. In dragon's fire you would rarely see the mid fireball but you can still jump over that
And still Liu outtrades all of those since his low FB is faster on startup and has good recovery.Except both Erron Black (especially Gunslinger) and Sonya (Special Forces) have low projectiles. In fact, Erron Has 2 low projectiles, overhead projectile (iirc) and one of the better mid projectiles in the game.
if other characters gets a faster poke then it will never be a loopable block infinite.you dont balance the game around a dumb loopable block infinite, stop trolling
Jump a low fireball and get anti aired 100% of the time on reaction fullscren thanks to dragon kick or some other starter if you do that at midscreen distance.Or jump when see a low fire ball and when you see the high. In dragon's fire you would rarely see the mid fireball but you can still jump over that
Thanks for the knowledge. So basically, you always have the option of armour, however he has options to counter it (frame perfect B1, or block+punish), but it will catch an attempt to go straight into armour. If I'm reading it right.That's the guess.
F213 rc 3x end in FK mb and is +1 or +2 depending on where on the opponent the last kick hits.
Kang then does:
frame perfect f2 (this gets beat by 6-7 frame attacks, trades with 8 frame attacks, and gets beat by armor / 7 - 8 frame reversals.
Frame perfect B1 (this beats 7 frame normals and most armor attempts but loses to low profiling moves, some armor, 8 frame reversals. B12 if blocked ends his pressure unless he goes to spend another bar on FK mb)
And thats the biggest outlier.Oh I know theres always some options vs sub zero no matter how shitty for some characters. Same with Liu Kang.
And I was joking about asking for an ice clone nerf.
However, his ice clone does make a lot of match ups bad for a lot of characters. Last I checked, GM vs Sun God is an 8-2 match up.
Can't wait to see SR Takeda's optionsI think at the end of the day all this nerf lobbying is useless.
I wouldn't be surprised if we don't see any balance changes until KP2 comes out (if then). As that is the reality, isn't it more beneficial to learn the match-up? Especially when plenty of Liu mains are willing to help you guys figure out the available options and grind matches.
Best case scenario for the whinging is getting Liu nerfed (again, like every patch) the next balance patch. Which will be around SF5 release anyway, so whatever.
This may be true but when well known players are creating the mob mentality based on misinformation, it seems right to point out flaws in their logic so people learn how to approach the mu instead of just complain.People downplay Liu Kang way too much
Jump a low fireball and get anti aired 100% of the time on reaction fullscren thanks to dragon kick or some other starter if you do that at midscreen distance.
Some characters like Cage can't jump a low fireball without getting hit by successive low fireball too.
People downplay Liu Kang way too much
#BuffQuanChiPfffffffff. No one gets zoned to death in mkx
@General M2Dave
you are telling me to imagine what happens i have to deal with erron black and sonya had low projectiles from far and their 50/50s from close range. My answer is they already had those low projectiles and i don't need to imagine them having it.And still Liu outtrades all of those since his low FB is faster on startup and has good recovery.
Liu kangs pressure is retarded!!! (Plays sub zero and face fucks you all day with an ice clone in the corner and doesnt say how stupid that is). Btw doesn't johnny have something similar with his ex forceballs into f3?