DiZzyPhyZiks
Mortal
This thread is for changes to, discussion of, theory in, and all things regarding Harley's TRAIT.
There are places to discuss everything else about her you would want to talk about, like which costume is the best. (insurgency lol)
I'd like to first state that it is widely accepted that her trait is among the worst in the game and is Harley's true drawback. Sure, there are others, but this thread isn't for that.
Currently, to the best of my knowledge, Harley has no real safe setups to use a trait. There are a few options, all of which are non viable in any real match. In the event you are able to successfully trait up, there really isn't much to be gained as a result with the exception of the lucky dynamite which is a gigantic gamble in itself.
Some changes I've heard and some of their pros and cons:
1. Keep it the same but make it much safer.
This would be a viable option if the startup and/or recovery were MUCH faster
2. Make it selectable or remove buffs
This would be an amazing option. If they were selectable i imagine only one use per item per lifebar or extended recovery. This applies moreso to the dynamite which would be an amazing tool in which the possibilities are obvious. The recovery or limited usage of some sort would prevent it becoming overpowered.
3. Change it altogether
This is the most interesting. One of my suggestions I've made on another post would be similar to aquamans trait but with a different effect. She could activate the trait while being combo'd to cut damage received. Another might be to have double shots come from her guns/cupcakes for a time, similar to meter burning but withiut the cost of a meter. The following meter burn would result in an extra shot as normal.
These options would all not only have viable applications but they will be within realistic standards of character traits.
So.... I'd like to see what everyone has to say about ol' Harley and her trait.
Remember, lets be honest, realistic, and have fun. Harley is a great character but this trait is, as was stated above, USELESS.
There are places to discuss everything else about her you would want to talk about, like which costume is the best. (insurgency lol)
I'd like to first state that it is widely accepted that her trait is among the worst in the game and is Harley's true drawback. Sure, there are others, but this thread isn't for that.
Currently, to the best of my knowledge, Harley has no real safe setups to use a trait. There are a few options, all of which are non viable in any real match. In the event you are able to successfully trait up, there really isn't much to be gained as a result with the exception of the lucky dynamite which is a gigantic gamble in itself.
Some changes I've heard and some of their pros and cons:
1. Keep it the same but make it much safer.
This would be a viable option if the startup and/or recovery were MUCH faster
2. Make it selectable or remove buffs
This would be an amazing option. If they were selectable i imagine only one use per item per lifebar or extended recovery. This applies moreso to the dynamite which would be an amazing tool in which the possibilities are obvious. The recovery or limited usage of some sort would prevent it becoming overpowered.
3. Change it altogether
This is the most interesting. One of my suggestions I've made on another post would be similar to aquamans trait but with a different effect. She could activate the trait while being combo'd to cut damage received. Another might be to have double shots come from her guns/cupcakes for a time, similar to meter burning but withiut the cost of a meter. The following meter burn would result in an extra shot as normal.
These options would all not only have viable applications but they will be within realistic standards of character traits.
So.... I'd like to see what everyone has to say about ol' Harley and her trait.
Remember, lets be honest, realistic, and have fun. Harley is a great character but this trait is, as was stated above, USELESS.