annunaki9308
Noob
If u guys havent found out already the air whip combos into the df+1 whip which can combo into any one of his whip specials. Leading into aome lretty rediclious punishes from downtowm!
lasher is a good variation against certain matchups. I think against kotal kahn it's ideal because whith his forward advancing pokes you can jump back into your air whip into a low whip into a special move with you get you a full combo. Basically the range u get from ur d+f1 makes any whip special move safe after due to the pushback and range.So what's the verdict on Lasher guys?
Just for clarity, do you mean diagonal+1 or Whip Strike? I'm guessing you mean diagonal+1 because of the below quote.If u guys havent found out already the air whip combos into the df+1 whip which can combo into any one of his whip specials. Leading into aome lretty rediclious punishes from downtowm!
I'm just curious guys, are you doing the ranged low poke after the air whip f+1? I ask because if you're using the f+2 version of the air whip, you can combo with b2, or b1 if you're in that low slash range. I know that f+1 seems to hit better, I guess because it has a faster start up time, but unless you're close you don't have a lot of options after it except for the low slash.lasher is a good variation against certain matchups. I think against kotal kahn it's ideal because whith his forward advancing pokes you can jump back into your air whip into a low whip into a special move with you get you a full combo. Basically the range u get from ur d+f1 makes any whip special move safe after due to the pushback and range.
Yeah that's about as high as I've gotten if your almost to the corner you can sneak in a d2 and get more damageWhat's the most damage you guys are getting with one bar midscreen and corner? I'm getting 35% midscreen and 40% in the corner off one bar
Not home to make a vid (will do so tonight) but I've been getting 40% with the following:What's the most damage you guys are getting with one bar midscreen and corner? I'm getting 35% midscreen and 40% in the corner off one bar
Im looking for higher damage off of the b2/b3 starter, I should've specified. And it's just f2 for the jump in/back whip in the air, you don't gotta do df2.Not home to make a vid (will do so tonight) but I've been getting 40% with the following:
Mid-screen 40% (1-Bar)
Air DF+2, 4 4 EX Whip Assault NJP 4 4 Whip Assault
Let me know how that works for you!
Ahh gotcha! And thanks for the clarification! I was doing DF as I thought it was the same as his low poke...Im looking for higher damage off of the b2/b3 starter, I should've specified. And it's just f2 for the jump in/back whip in the air, you don't gotta do df2.
Same as the one you listed for the b2 and b3 starter minus 44 starter. Njp, haven't really looked for an optimal ckmbo off of that and I can't get much damage off f1(2) 2+4 meterless midscreenAhh gotcha! And thanks for the clarification! I was doing DF as I thought it was the same as his low poke...
What's the highest damage combo your getting off of F1(2) 2+4?
Can you list some of your mid-screen 35% 1 bars as well? Curious to see what your BnB's are for the following starters:
F1(2) 2+4
B2(1)
B3
NJP
I assumed as much regarding F1(2) 2+4 as I have had similar results with low damage %.... I need to lab up some potential NJP combos as well but doesn't look like we are allowed much damage mid screen for either of these starters...Same as the one you listed for the b2 and b3 starter minus 44 starter. Njp, haven't really looked for an optimal ckmbo off of that and I can't get much damage off f1(2) 2+4 meterless midscreen
this is why I dont like f1, 2, 2+4 or f1, 2+4 in lasher. the mix up at the end isnt worth it.The most meterless I can get off of f1, 2, 2+4 is ending with Whip trip which is like 17%
Ya it is frustrating, I've come to find in that variation that you cannot use that string as much for pressure like you can in other variations. That's not the ideal range you should be in.this is why I dont like f1, 2, 2+4 or f1, 2+4 in lasher. the mix up at the end isnt worth it.
this is why I dont like f1, 2, 2+4 or f1, 2+4 in lasher. the mix up at the end isnt worth it.
I still think its viable especially when you have no choice in being in close range... It works just as well as it does in SR except for the damage output... Remember SR wasn't supposed to be good in close range either lolYa it is frustrating, I've come to find in that variation that you cannot use that string as much for pressure like you can in other variations. That's not the ideal range you should be in.
That being said, you are at a lot of advantage after Whip trip hits.
Yeah you can get 45% with 44 bf2 mb,st.4,df1,f12+4,df1I have 41% in corner. Its 42% with a jump in
Someone might be able to get more I had 2 minutes to try it.
B21 exbf4(close) 4 df1 d1, df1
I meant just keeping it to 1 bar of meter used, If your going to use two bars 50% is easy with kunai restand.Yeah you can get 45% with 44 bf2 mb,st.4,df1,f12+4,df1
So started playing more rush heavy players and understand Whip Strike more now... It clearly works against characters who try to cross up JIP (or regular JIP) whenever they knock you down or try to cross up..How are you using Whip Strike in a usual match? So far I only use it rarely as an raw Anti Air by itself or to continue a corner combo...
I feel like I'm not optimizing its uses though.. Is there anything I'm missing or should keep in mind regarding that move (and its EX version)?
This is what I been doing since 9/1/15 patch. Even without the JIP it is a 39% 1 bar punish combo. I like.Takeda (Lasher) JIP Starter 1 Bar 40%
Forward Jump F+2, 4 4 EX Whip Assault NJP (Step Forward) 4 4 Whip Assault
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Yea that combo is one barI meant just keeping it to 1 bar of meter used, If your going to use two bars 50% is easy with kunai restand.
I have 41% in corner. Its 42% with a jump in
Someone might be able to get more I had 2 minutes to try it.
B21 exbf4(close) 4 df1 d1, df1
Yeah you can get 45% with 44 bf2 mb,st.4,df1,f12+4,df1
I meant just keeping it to 1 bar of meter used, If your going to use two bars 50% is easy with kunai restand.
Yea that combo is one bar