Big Pampering
Master
Discuss and ask all things here related to the buzzsaw variation.
Try these for now:Can someone post some BnB's with notations in this thread im lost with kung.
What's spin njp?? And jk dk?? Sorry if 'noob'ish just don't recognize the notationsTry these for now:
11212/ B12/ F23 any of these strings into spin NJP, jk dk, F14
B321 ex straight hat run B321spin, jk dk, 21 (Havent tried this yet but if possible F14 should be a better ender)
its spin into a neutral jump punch (njp) and then jump ick (jk) into a dive kick (dk)What's spin njp?? And jk dk?? Sorry if 'noob'ish just don't recognize the notations
Why waste the meter when you can do 44, run, B32~spin, JK~DK for 35%Here is a solid 1 Bar midscreen that I have been using that also carries to the corner on some stages.
B321 into EX Buzz Saw, Run, B3 into Spin, J4 into Dive kick then end with 21.
This carries to the corner on some stages and does 35%.
With a jump in punch it does 36%
Didn't know about that one Thanks for the tip!Why waste the meter when you can do 44, run, B32~spin, JK~DK for 35%
Only use 44 as a punish because it has a HUGE gap that can be armored or backdashedDidn't know about that one Thanks for the tip!
and the first hit is a high so it can be easily crouched and then you're open to an easy punishOnly use 44 as a punish because it has a HUGE gap that can be armored or backdashed
Yeah I learned that the hard wayOnly use 44 as a punish because it has a HUGE gap that can be armored or backdashed
Just set it to record ai and do the move you want to test. Then use playback to try to armor or backdash out of it.Yeah I learned that the hard way
How do you record the AI doing a string in training mode so i can try and see what moves of mine I can use to poke out of it?
If youre a combo artist could you focus on finding combos off of 11, b12, f23, b22 and b321? Ive seen a lot of 44 combos but that really isnt the string you want as a launcher. Imo even as a punisher we should use f23 because it is fast and has crazy range. It is a mid and actually hits the opponent at the start of the match.I will be posting a video tomorrow showing everything that I was able to find thus far for the Buzz Saw Variation. Some of the combos include corner, midscreen, and anti airs.
I'm not a huge combo artist but I have some nice big one's even if they aren't situational. Most of the stuff I use is what I will use when I go to tournaments.If youre a combo artist could you focus on finding combos off of 11, b12, f23, b22 and b321? Ive seen a lot of 44 combos but that really isnt the string you want as a launcher. Imo even as a punisher we should use f23 because it is fast and has crazy range. It is a mid and actually hits the opponent at the start of the match.